fix: restore best-effort progress and requeue stale follow-ups
Two v1/v2 regressions fixed: 1. Progress messages became too brittle: editMessage failure killed all subsequent progress updates for the turn. Now resets progressMessageId and recreates on next update instead of permanently stopping. 2. Follow-up messages stuck in active agent without output: after 10s of no output, closeStdin and requeue the follow-up as a fresh run with cursor rollback, instead of silently dropping it. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1167,6 +1167,217 @@ describe('createMessageRuntime', () => {
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}
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});
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it('recreates a tracked progress message when editing the existing one fails', async () => {
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vi.useFakeTimers();
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const chatJid = 'group@test';
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const group = makeGroup('codex');
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const channel = makeChannel(chatJid);
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vi.mocked(db.getMessagesSince).mockReturnValue([
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{
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id: 'msg-1',
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chat_jid: chatJid,
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sender: 'user@test',
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sender_name: 'User',
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content: 'hello',
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timestamp: '2026-03-19T00:00:00.000Z',
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},
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]);
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vi.mocked(channel.sendAndTrack!)
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.mockResolvedValueOnce('progress-1')
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.mockResolvedValueOnce('progress-2');
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vi.mocked(channel.editMessage!).mockRejectedValueOnce(
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new Error('discord edit failed'),
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);
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '진행 중입니다.',
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newSessionId: 'session-progress-recreate',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '진행 중입니다.',
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newSessionId: 'session-progress-recreate',
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});
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await onOutput?.({
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status: 'success',
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result: null,
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newSessionId: 'session-progress-recreate',
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});
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return {
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status: 'success',
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result: null,
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newSessionId: 'session-progress-recreate',
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};
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},
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);
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const runtime = createMessageRuntime({
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assistantName: 'Andy',
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idleTimeout: 1_000,
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pollInterval: 1_000,
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timezone: 'UTC',
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triggerPattern: /^@Andy\b/i,
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channels: [channel],
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queue: {
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registerProcess: vi.fn(),
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closeStdin: vi.fn(),
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notifyIdle: vi.fn(),
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} as any,
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getRegisteredGroups: () => ({ [chatJid]: group }),
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getSessions: () => ({}),
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getLastTimestamp: () => '',
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setLastTimestamp: vi.fn(),
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getLastAgentTimestamps: () => ({}),
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saveState: vi.fn(),
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persistSession: vi.fn(),
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clearSession: vi.fn(),
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});
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try {
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const result = await runtime.processGroupMessages(chatJid, {
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runId: 'run-progress-recreate',
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reason: 'messages',
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});
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expect(result).toBe(true);
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expect(channel.sendAndTrack).toHaveBeenNthCalledWith(
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1,
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chatJid,
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'진행 중입니다.\n\n0초',
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);
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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'진행 중입니다.\n\n10초',
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);
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expect(channel.sendAndTrack).toHaveBeenNthCalledWith(
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2,
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chatJid,
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'진행 중입니다.\n\n10초',
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);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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'진행 중입니다.',
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);
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} finally {
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vi.useRealTimers();
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}
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});
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it('requeues a queued follow-up as a fresh run when the active agent ends without follow-up output', async () => {
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vi.useFakeTimers();
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const chatJid = 'group@test';
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const group = makeGroup('codex');
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const channel = makeChannel(chatJid);
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const closeStdin = vi.fn();
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const enqueueMessageCheck = vi.fn();
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let activityTouch:
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| ((meta?: {
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source: 'follow-up';
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textLength: number;
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filename: string;
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}) => void)
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| null = null;
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const lastAgentTimestamps: Record<string, string> = { [chatJid]: '1' };
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const saveState = vi.fn();
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vi.mocked(db.getMessagesSince).mockReturnValue([
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{
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id: 'msg-1',
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chat_jid: chatJid,
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sender: 'user@test',
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sender_name: 'User',
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content: 'hello',
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timestamp: '2026-03-19T00:00:00.000Z',
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seq: 2,
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},
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]);
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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await onOutput?.({
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status: 'success',
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phase: 'final',
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result: '초기 턴 응답입니다.',
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newSessionId: 'session-follow-up-rerun',
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});
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activityTouch?.({
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source: 'follow-up',
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textLength: 48,
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filename: 'follow-up.json',
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});
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lastAgentTimestamps[chatJid] = '3';
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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result: null,
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newSessionId: 'session-follow-up-rerun',
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});
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return {
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status: 'success',
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result: null,
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newSessionId: 'session-follow-up-rerun',
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};
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},
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);
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const runtime = createMessageRuntime({
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assistantName: 'Andy',
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idleTimeout: 60_000,
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pollInterval: 1_000,
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timezone: 'UTC',
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triggerPattern: /^@Andy\b/i,
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channels: [channel],
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queue: {
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registerProcess: vi.fn(),
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closeStdin,
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notifyIdle: vi.fn(),
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enqueueMessageCheck,
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setActivityTouch: vi.fn(
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(_jid, touch) => (activityTouch = touch as typeof activityTouch),
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),
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} as any,
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getRegisteredGroups: () => ({ [chatJid]: group }),
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getSessions: () => ({}),
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getLastTimestamp: () => '',
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setLastTimestamp: vi.fn(),
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getLastAgentTimestamps: () => lastAgentTimestamps,
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saveState,
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persistSession: vi.fn(),
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clearSession: vi.fn(),
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});
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try {
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const result = await runtime.processGroupMessages(chatJid, {
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runId: 'run-follow-up-rerun',
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reason: 'messages',
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});
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expect(result).toBe(true);
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expect(closeStdin).toHaveBeenCalledWith(chatJid, {
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runId: 'run-follow-up-rerun',
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reason: 'follow-up-no-output-preemption',
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});
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expect(lastAgentTimestamps[chatJid]).toBe('2');
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expect(saveState).toHaveBeenCalled();
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expect(enqueueMessageCheck).toHaveBeenCalledWith(chatJid, group.folder);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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'초기 턴 응답입니다.',
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);
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} finally {
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vi.useRealTimers();
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}
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});
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it('does not roll back when a streamed progress message was already posted before an error', async () => {
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const chatJid = 'group@test';
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const group = makeGroup('codex');
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