Align dashboard room progress with Discord messages
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@@ -514,6 +514,16 @@ function turnRoleFromSenderName(name: string | null | undefined): string {
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return 'human';
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}
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function isBotProgressSource(message: NewMessage): boolean {
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return (
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!!message.is_bot_message ||
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!!message.is_from_me ||
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message.message_source_kind === 'bot' ||
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message.message_source_kind === 'ipc_injected_bot' ||
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message.message_source_kind === 'trusted_external_bot'
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);
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}
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function deriveLiveProgress(
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turnRole: string,
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turnCreatedAt: string,
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@@ -528,7 +538,9 @@ function deriveLiveProgress(
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const ts = m.timestamp ? new Date(m.timestamp).getTime() : 0;
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if (Number.isFinite(startMs) && ts < startMs) continue;
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const role = turnRoleFromSenderName(m.sender_name);
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if (role !== targetRole) continue;
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if (role !== targetRole && (role !== 'human' || !isBotProgressSource(m))) {
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continue;
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}
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const body = content.slice(TASK_STATUS_PREFIX.length);
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const stripped = body.replace(/\n\n\d+[초smhMSH]?$/, '').trim();
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if (!stripped) continue;
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@@ -546,19 +558,13 @@ function sanitizeRoomTurn(
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const createdAt = attempt?.created_at ?? turn.created_at;
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const completedAt = attempt?.completed_at ?? turn.completed_at;
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// Read paired_turns.progress_text first (written by recordTurnProgress
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// when the controller is in the loop). If that's empty AND the turn is
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// active, fall back to scanning the messages table for the most recent
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// TASK_STATUS-prefixed message — same content the Discord bridge ingests.
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let progressText = turn.progress_text ?? null;
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let progressUpdatedAt = turn.progress_updated_at ?? null;
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if ((!progressText || !progressText.trim()) && completedAt === null) {
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const live = deriveLiveProgress(role, createdAt, messages);
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if (live.progressText) {
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progressText = live.progressText;
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progressUpdatedAt = live.progressUpdatedAt;
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}
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}
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// Dashboard progress must match Discord-visible progress. The legacy
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// paired_turns.progress_text column is written before Discord delivery, so
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// using it here can create site-only progress that never appeared in Discord.
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const live =
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completedAt === null
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? deriveLiveProgress(role, createdAt, messages)
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: { progressText: null, progressUpdatedAt: null };
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return {
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turnId: turn.turn_id,
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@@ -576,8 +582,8 @@ function sanitizeRoomTurn(
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(attempt?.last_error ?? turn.last_error)
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? buildRoomBody(attempt?.last_error ?? turn.last_error ?? '')
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: null,
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progressText,
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progressUpdatedAt,
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progressText: live.progressText,
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progressUpdatedAt: live.progressUpdatedAt,
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};
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}
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