The selfbot library's native voice connection cannot complete Discord's current
DAVE/v8 voice handshake and times out (15s). Root cause: DAVE E2EE (mandated
~March 2026). The bundled @discordjs/voice 0.18.0 also lacked DAVE.
Fix: upgrade @discordjs/voice to 0.19.2 + add @snazzah/davey (the DAVE protocol
lib) and drive the selfbot client through @discordjs/voice's joinVoiceChannel /
receiver via the client's voiceAdapterCreator — i.e. reuse the normal-bot
VoiceSession with a user-account channel. Verified: the userbot now reaches a
READY voice connection (host test) and joins the channel in-container with no
timeout. This also fixes the normal-bot voice path under DAVE. Drops the
hand-rolled selfbot-native receiver (audio.ts).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
A user account is the only kind Discord lets Go Live, so add a userbot run mode:
when DISCORD_BOT_TOKEN is absent but DISCORD_SELFBOT_TOKEN is set, the app runs
as a userbot instead of the normal slash-command bot.
Stage 1 (conversation): log in with discord.js-selfbot-v13, auto-join
DISCORD_VOICE_CHANNEL_ID on startup (or "!자비스 join" when unset), listen via the
selfbot VoiceReceiver (pcm), transcribe+reply through the bridge, and speak the
reply back with playAudio. Shared PCM/WAV helpers extracted to audio.ts.
run-bot.sh now starts in either userbot or normal mode. Go-Live broadcast +
broadcast-coupled routing land in stage 2 on the same voice connection.
ToS note: selfbots violate Discord ToS; burner account only.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Addresses review findings on the dockerized stack:
- Container Chrome search was dead: add --remote-debugging-port + a non-default
--user-data-dir (Chrome 136+ refuses CDP on the default profile), add the
playwright dep (browse-search.mjs connectOverCDP) with browser download
skipped, and connect to 127.0.0.1 not "localhost" (container localhost -> ::1
while Chrome binds IPv4). Verified: browse-search returns real results.
- Broadcast toggle reliability: always offer setBroadcast in screen-share mode
(the embedding/keyword router dropped it for non-English utterances) and make
its description force a tool call. "방송 꺼줘"->stop now 5/5; no false triggers.
- Stop the broadcast on voice leave (no orphaned stream).
- Security: bind VNC/noVNC to loopback by default (VNC_BIND override) and the
bridge to the container loopback (BRIDGE_HOST=127.0.0.1), not published.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Completes the STREAM_BROWSER=true behaviour:
- handleJoin auto-starts the broadcast on voice join and wires the session to
the guild streamer; each turn reports the live state to the brain so search
routes Chrome (live) vs Gemini (off).
- New setBroadcast tool lets the user toggle the broadcast by voice ("방송
켜줘/꺼줘") via the LLM (no hardcoded phrases); it refuses when
STREAM_BROWSER=false. The directive flows brain -> bridge (broadcast_action)
-> bot streamer.start/stop, guarded by isActive() so it's idempotent.
- Per-turn IPC uses a thread-local (reply/turn_state.py) instead of threading
params through the whole engine chain: bridge sets broadcasting in, tool
records the directive out; Tool.execute exposes broadcasting on ToolContext.
Bot typecheck clean; brain covered by tests/test_set_broadcast.py (+ existing
routing tests). Specs + docs updated.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Addresses review of the STREAM_BROWSER / broadcast-defaults work:
- SelfbotStreamer now spawns broadcast-helper.mjs on stream start and kills it on
stop/self-end (alongside capture + keepalive). The ad-skip, subtitle rule and
fullscreen-toolbar-hide are therefore guaranteed broadcast-wide defaults tied
to the broadcast - not a manual process. Fail-open: if node/Chrome deps are
absent the stream runs without the helper. Verified the helper is a child of
the broadcast holder and armed.
- Enforce STREAM_BROWSER at the streamer (start() returns early when
screenBrowser===false), so EVERY caller including stream-hold.ts is voice-only
when it's off, not just the slash command. stream-hold.ts reads STREAM_BROWSER.
- Fix broadcast-helper fullscreen: resolve the window of the tab actually in
HTML5 fullscreen (via its CDP targetId) instead of the first HTTP tab, so the
right Chrome window is toggled when multiple windows exist.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add STREAM_BROWSER (.env) gating screen-share/browser mode. false => the
/자비스 stream command stays voice + API/MCP only (no Go-Live); true (default)
=> screen share as before. (Browser-driven info retrieval in true mode is a
follow-up build; the bot has no browser-control tools yet.)
- Make the two test-time fixes broadcast-wide defaults via broadcast-helper.mjs:
it now also watches every tab for HTML5 fullscreen and toggles Chrome window
fullscreen so the address bar is hidden for ANY video (xfwm4 won't hide it on
'f' alone), restoring on exit. Subtitles were already enforced per video.
scenario.mjs drops its own fullscreen toggle and relies on the helper.
- Revert the test-settings env vars from .env.example (not wanted).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Two broadcast-experience improvements:
- Audio: the Go-Live stream was video-only. Capture the desktop sound (the
default PipeWire/Pulse sink monitor, @DEFAULT_MONITOR@) as a second ffmpeg
input and mux AAC into the mpegts; the library re-encodes it to Opus for
Discord. Controlled by STREAM_AUDIO / STREAM_AUDIO_SOURCE (default on). ffmpeg
inherits XDG_RUNTIME_DIR to reach the pulse socket. Verified: the streamer now
reports "Found audio stream" and the monitor carries Chrome audio (~-11 dB).
- Subtitles: in the browse scenario, default captions OFF, but auto-enable a
Korean track when the video offers one (getOption captions tracklist ->
setOption / unloadModule).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Go-Live broadcast looked badly choppy: video and scrolling stuttered while
the cursor stayed smooth. Root cause is TigerVNC: it only refreshes its
framebuffer while a VNC client is attached, but the broadcast reads that
framebuffer with x11grab (not as a VNC client). With no viewer attached the
captured screen idled at ~1.5 fps (measured 3/30 distinct frames); the cursor
looked smooth only because x11grab overlays the live cursor on every frame.
- Add a headless RFB keepalive (vnc-keepalive.ts) that stays connected for the
life of the stream and requests incremental framebuffer updates at the stream
framerate. SelfbotStreamer starts it on broadcast start and tears it down on
stop/self-end. Measured 3/30 -> 57/60 distinct frames at 60 fps. Fail-open;
authenticates with VNC_PASSWORD or the ~/.config/tigervnc/passwd file.
- Fix a resource leak: when the Go-Live ended on its own, only the active flag
was cleared, leaving the x11grab->nvenc ffmpeg running forever (pinning a CPU
core while no media was transmitted, with only the gateway TCP left and no UDP
media). The self-end path now tears down capture, keepalive and voice like
stop() does.
- Tests for both paths (self-end teardown; keepalive DES auth, port mapping,
password resolution). Add @types/bun so bun:test typechecks; document the
keepalive and recommended Chrome flags in README and .env.example.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The startup catch cleared this.active unconditionally. In a stop()+restart
race during the slow login/pauses, the first attempt's catch would fire after
the second start() had already taken the lock, unlocking it mid-startup and
letting a third start() race in. Guard the active/state reset with
`this.controller === controller`, matching the field-null and playStream
.finally guards.
Verified live: stop during login then restart keeps the restart's lock
(active stays true), and it clears to false only once truly stopped; no crash.
The human-pause delays leave start() in-flight for several seconds, which
exposed two races:
- stop() during a pause only ended the pause; start() continued and called
joinVoice on the streamer stop() had already nulled (null deref).
- `active` was set only just before go-live, so a second /stream during the
delay passed the guard and both calls raced on the same overwritten streamer.
Now start() locks `active` before any await, keeps controller/streamer/capture
as local refs, and calls signal.throwIfAborted() after each await so an
interleaved stop() unwinds into a catch that tears down via the local refs and
clears instance state only if it still points at this attempt. isActive() now
reflects "starting" during the delay too.
Verified live: concurrent start is rejected ("이미 송출 중입니다"), stop() mid-
startup returns a cancel message with isActive=false and no uncaught error, and
the happy path still goes live and tears down cleanly. tsc --noEmit passes.
Joining voice and starting the broadcast instantly looks like a bot. Add
randomised, human-plausible pauses (~0.9-2.2s after coming online before
joining the channel, ~2.5-5s after joining before hitting Go Live) so the
cadence isn't machine-instant or fingerprintable. The pause resolves
immediately on stop() so teardown never hangs mid-wait.
Verified live: end-to-end join -> settle -> Go Live took ~8s before the
stream went live, held for 15s, and tore down cleanly. tsc --noEmit passes.
Address review: the capture ffmpeg had no -b:v, so it encoded at nvenc's
low default (~2.47 Mbps) and the library then re-encoded to 8 Mbps, which
only upscaled already-lost detail. The double encode also kept CPU decode
+ scale + re-encode in the library, contradicting the "GPU handles it"
claim.
Now the system ffmpeg produces the final Discord-ready H264 in one pass
(-b:v/-maxrate at the configured bitrate, -bf 0, 1s keyframes, yuv420p,
-forced-idr) and prepareStream uses noTranscoding:true to remux only. One
GPU encode, no library decode/scale/re-encode.
Verified locally: high-motion source fills 8.7 Mbps at these args (vs the
~2.47 Mbps no-bitrate default), real :1 desktop holds 60fps at realtime,
and the capture -> copy/remux chain yields h264 1920x1080 yuv420p 60fps
has_b_frames=0. tsc --noEmit passes. Live Discord test pending reboot.
Bump the default broadcast to 1080p 60fps at 8 Mbps and route both encode
stages through the GPU (RTX 5050, h264_nvenc) so 60fps stays smooth without
loading the 4-core host.
- selfbot.ts: capture ffmpeg uses h264_nvenc when streamHw is on (falls back
to software x264 otherwise), and prepareStream now passes Encoders.nvenc()
so the library's transcode runs on the GPU too. Guard loadLib for Encoders.
- config.ts: VNC_FRAMERATE default 30 -> 60, VNC_BITRATE_KBPS 4000 -> 8000.
- .env.example: document the new 1080p60/8 Mbps defaults and STREAM_HW.
Verified locally: h264_nvenc x11grab holds a steady 60fps with headroom,
Encoders.nvenc() returns valid h264_nvenc settings, and tsc --noEmit passes.
Live Discord voice-channel verification pending a host reboot.
End-to-end verified with a real burner token + voice channel: login OK, posts
to the text channel, joins voice, and Go-Live streams the host :1 desktop.
- selfbot.ts now captures the X display with the SYSTEM ffmpeg (reliable
x11grab) and pipes it into prepareStream, instead of relying on the lib's
bundled libav input devices (not portable). Capture process is killed on stop.
- package.json: trustedDependencies (node-av, @lng2004/node-datachannel) so the
native streaming deps build automatically on bun install (incl. Docker).
- Dropped the unused nvenc path (the lib's exported `nvenc` is undefined at
runtime); software H264 encode for now.
get-token.ts now writes the Remote Auth URL as a 512x512 QR image
(/tmp/javis_qr.png, override via QR_OUT) in addition to printing the link, so
it can be sent to the user and scanned from a second screen with the Discord
mobile app. Adds the qrcode dependency.
bot/src/get-token.ts uses discord.js-selfbot-v13 DiscordAuthWebsocket: it
prints the Discord Remote Auth URL (https://discord.com/ra/<code> — the same
thing a login QR encodes). Open it on a phone with the Discord app, approve the
"New login" prompt, and the user token is written to .env as
DISCORD_SELFBOT_TOKEN. Works from a single mobile device (no second screen, no
password, no browser devtools). `bun run token`.
- voice.ts: reply playback is now a FIFO queue (AudioPlayerStatus.Idle drains
it) so concurrent speakers no longer cut each other's replies off.
- selfbot.ts: rewritten against the REAL @dank074/discord-video-stream v6 API
(verified from its d.ts): prepareStream(input, opts, signal)->{command,output},
playStream(output, streamer, {type:"go-live"}, signal), Streamer.joinVoice.
x11grab via customInputOptions; optional NVENC encode (RTX 5050) via exported
`nvenc`. package.json pinned to ^6.0.0 (was a wrong ^4.2.1).
- Dockerfile: dropped the hardcoded python3.12 LD_LIBRARY_PATH. faster-whisper
>=1.1 self-locates the pip CUDA libs; ldconfig (full path, glob) registers
them as a robust fallback. Verified: ld.so cache lists libcublas/libcudnn and
GPU whisper works with LD_LIBRARY_PATH empty.
- bridge: STT resample 48k->16k upgraded from nearest-neighbor to linear
(np.interp).
Verified: tsc clean, image builds, GPU whisper OK via ldconfig, compose valid.