# stream-test Operational scripts for manually verifying the selfbot Go-Live broadcast with a real browsing session captured from the X display. ## Files - `stream-hold.ts` - joins the voice channel and keeps the Go-Live stream up until stopped. All params from `.env` (`DISCORD_SELFBOT_TOKEN`, `DISCORD_GUILD_ID`, `DISCORD_VOICE_CHANNEL_ID`, `VNC_RESOLUTION`, `VNC_FRAMERATE`, `VNC_BITRATE_KBPS`, `STREAM_HW`, `VNC_DISPLAY`). - `human.mjs` - human-like interaction helpers. Real mouse/keyboard via `xdotool` (so the cursor is visible in the stream); Playwright locates elements. Behind-the-scenes control (fullscreen, play, quality, autoplay, navigation) uses the CDP/DOM API. - `scenario.mjs` - the browse scenario (YouTube -> IU live -> 1080p -> fullscreen -> Naver -> 나무위키), driven with the human helpers. Connects to a Chrome already running with `--remote-debugging-port` (`CDP_PORT`, default 9222) on the streamed display. ## Run ``` # keep the broadcast up (separate process / service) bun bot/scripts/stream-test/stream-hold.ts # Chrome on the streamed display with remote debugging, then: node bot/scripts/stream-test/scenario.mjs ``` ## A/B framerate/resolution Lower settings to compare what Discord actually delivers to viewers, e.g.: ``` VNC_RESOLUTION=1280x720 VNC_FRAMERATE=30 bun bot/scripts/stream-test/stream-hold.ts ``` ## Notes - Selfbot streaming violates Discord ToS; use a burner account. - Requires `xdotool`, an X display, and a system `ffmpeg` with `x11grab`/nvenc. - Prereqs (`playwright`, system Chrome) are not bot dependencies; install separately where you run the scenario.