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5 Commits
| Author | SHA1 | Date | |
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229f499465 | ||
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6abc7f9475 | ||
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e2c63fde7c | ||
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5722c299d3 | ||
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ecd254cb78 |
@@ -5,7 +5,7 @@ org.gradle.configuration-cache=false
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# Mod
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mod_id=video_player
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mod_version=0.4.23
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mod_version=0.4.28
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maven_group=com.ejclaw.videoplayer
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archives_base_name=video_player
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@@ -3,6 +3,7 @@ package com.ejclaw.videoplayer;
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import com.ejclaw.videoplayer.block.VideoAnchorBlockEntity;
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import com.ejclaw.videoplayer.client.MusicQuizClient;
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import com.ejclaw.videoplayer.client.net.ClientNetworking;
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import com.ejclaw.videoplayer.client.playback.VideoCache;
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import com.ejclaw.videoplayer.client.playback.VideoPlayback;
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import com.ejclaw.videoplayer.client.render.VideoAnchorRenderer;
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import com.ejclaw.videoplayer.item.VideoStickItem;
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@@ -12,6 +13,7 @@ import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientBlockEntityEvents;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.client.rendering.v1.BlockEntityRendererRegistry;
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@@ -82,6 +84,11 @@ public class VideoPlayerClient implements ClientModInitializer {
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}
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});
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// Wipe video_player_cache/ on game exit so preloaded clips don't pile up across
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// sessions. Cache entries are re-broadcast by the server on every JOIN, so a freshly
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// started game will repopulate the cache automatically.
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ClientLifecycleEvents.CLIENT_STOPPING.register(client -> VideoCache.wipeOnShutdown());
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VideoPlayerMod.LOG.info("[{}] client initialized", VideoPlayerMod.MOD_ID);
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}
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@@ -3,7 +3,11 @@ package com.ejclaw.videoplayer.block;
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import com.ejclaw.videoplayer.registry.VideoPlayerBlockEntities;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.HolderLookup;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.storage.ValueInput;
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@@ -123,6 +127,35 @@ public class VideoAnchorBlockEntity extends BlockEntity {
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out.putBoolean("autoplay", autoplay);
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}
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/**
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* Vanilla chunk-load BE sync. The base implementation returns an empty tag, which means
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* when a client first sees this BE (chunk loads or player walks into range) it gets default
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* values — url="" in particular makes the renderer no-op and the panel appears invisible.
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*
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* <p>Returning {@link #toNbt()} here carries the custom fields in the vanilla packet, so
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* we don't depend on the {@code SyncAnchorPayload} arriving before the chunk's block-update
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* packet (there's a race: {@code level.setBlock} queues a deferred chunk broadcast while
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* {@code ServerPlayNetworking.send} writes immediately; if the payload wins, the client
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* drops it because the BE doesn't exist yet, then the chunk packet creates the BE with
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* defaults). It also fixes "player walks far away and comes back" — that path has no
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* SyncAnchorPayload at all, just vanilla chunk re-sync.
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*/
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@Override
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public CompoundTag getUpdateTag(HolderLookup.Provider provider) {
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return toNbt();
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}
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/**
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* Triggers a {@link ClientboundBlockEntityDataPacket} whenever the chunk tracker decides
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* this BE needs to push an update. Default implementation returns {@code null} (no packet
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* sent on BE change). Combined with {@link #getUpdateTag} above, every BE-state change a
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* client sees carries the full config.
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*/
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@Override
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public Packet<ClientGamePacketListener> getUpdatePacket() {
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return ClientboundBlockEntityDataPacket.create(this);
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}
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@Override
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protected void loadAdditional(ValueInput in) {
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super.loadAdditional(in);
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@@ -180,27 +180,24 @@ public class JavaCvBackend implements VideoBackend {
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// stale srcAddr — closing the grabber there frees the av_frame plane and the next
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// memcpy crashes inside StubRoutines::jbyte_disjoint_arraycopy (exactly the 4K-delete
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// crash dump we saw). So the safe rule is: only the decoder thread touches the
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// grabber. External stop signals `running=false`, stops the audio line, interrupts the
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// worker, and joins briefly; the worker's own `finally` calls grabber.close(). Inside
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// the loop, grab() unblocks via the rw_timeout/timeout options (3 s, set in runLoop)
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// even on a stuck HTTP read, so the join below normally returns within a frame.
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// grabber. External stop signals `running=false`, stops the audio line, interrupts
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// the worker, and returns immediately; the worker's own `finally` calls
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// grabber.close() whenever grab()/start() eventually returns.
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//
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// We deliberately do NOT join the worker. close() runs on the client tick thread (via
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// VideoPlayback.tick → Entry.close), and the worker can spend several seconds inside
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// the native FFmpeg probe at the top of runLoop — probesize=8 MB and
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// analyzeduration=2 s do not honor the `running` flag and Thread.interrupt() doesn't
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// unblock native I/O. A bounded join() there (the old 2 s) is exactly the "place then
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// immediately delete freezes the game for a moment" symptom: the worker hasn't
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// entered the grab() loop yet, so flipping running=false has no effect on it until
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// start() returns. The worker is a daemon, the audio line is already silenced above,
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// and Entry has been removed from the active map by the caller — nothing observable
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// depends on the grabber having been closed before this method returns.
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Thread t = worker;
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worker = null;
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if (t != null) {
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t.interrupt();
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try {
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t.join(2000);
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} catch (InterruptedException ie) {
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Thread.currentThread().interrupt();
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}
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if (t.isAlive()) {
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// Worker still blocked in native grab() — let it finish on its own. Its
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// finally still closes the grabber when grab() eventually returns / throws.
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// No native pointers leak in the meantime because we don't touch them here.
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VideoPlayerMod.LOG.warn(
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"[{}] decoder did not exit within 2 s of stop; orphaning until next grab() returns",
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VideoPlayerMod.MOD_ID);
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}
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}
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ready = false;
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}
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@@ -226,6 +226,40 @@ public final class VideoCache {
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IN_FLIGHT.clear();
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}
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/**
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* Wipe the cache directory at game shutdown so the user doesn't accumulate disk usage
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* across sessions. Distinct from {@link #clearAll()}: at shutdown there are no concurrent
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* downloads to race and no player to chat-notify, so we skip the chat ping but still bump
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* the epoch (defensive — any straggler write inside the in-flight {@code .part} stream
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* will detect the bump and self-clean) and drop indexes.
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*/
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public static void wipeOnShutdown() {
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CACHE_EPOCH.incrementAndGet();
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READY.clear();
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IN_FLIGHT.clear();
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int deleted = 0;
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int failed = 0;
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try {
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Path dir = cacheDir();
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if (dir != null && Files.isDirectory(dir)) {
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try (var stream = Files.newDirectoryStream(dir)) {
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for (Path p : stream) {
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try {
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if (Files.isRegularFile(p) && Files.deleteIfExists(p)) deleted++;
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} catch (Throwable t) {
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failed++;
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}
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}
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}
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}
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} catch (Throwable t) {
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VideoPlayerMod.LOG.warn("[{}] wipeOnShutdown failed: {}",
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VideoPlayerMod.MOD_ID, t.toString());
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}
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VideoPlayerMod.LOG.info("[{}] wipeOnShutdown: deleted={} failed={}",
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VideoPlayerMod.MOD_ID, deleted, failed);
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}
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/** Caller-supplied: current set of URLs that are fully cached, for diagnostics. */
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public static Set<String> readyUrls() {
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return new HashSet<>(READY.keySet());
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@@ -22,10 +22,30 @@ import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.permissions.Permissions;
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import net.minecraft.world.level.block.Block;
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/** SPEC §4.5.1 — {@code /videoPlace <pos> <facing> <width> <height> <url>} */
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/**
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* SPEC §4.5.1 — {@code /videoPlace} has two accepted forms:
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*
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* <ul>
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* <li><b>Legacy 5-arg</b>: {@code /videoPlace <pos> <facing> <width> <height> <url>}
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* — preserved for existing command blocks. Volume defaults to 50% and muted=false.
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* The {@code url} here is a single-token string so it doesn't swallow the {@code volume}
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* slot of the new form.</li>
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* <li><b>New 6-arg</b>: {@code /videoPlace <pos> <facing> <width> <height> <volume> <url>}
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* — {@code volume} is 0..100 (percent) or {@code -1} to start muted. The percent form
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* mirrors the GUI slider; {@code -1} is a CLI shortcut so admins don't need a follow-up
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* {@code /videoMute} step. {@code url} is greedy here, so URLs containing spaces (rare
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* but possible after URL-decoding) still work.</li>
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* </ul>
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*
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* <p>Brigadier disambiguates the two by the type of the 5th argument: integer → new form,
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* non-integer token → legacy form.
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*/
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public final class VideoPlaceCommand {
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private VideoPlaceCommand() {}
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/** Default volume (percent) applied to the legacy 5-arg form. */
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private static final int DEFAULT_VOLUME_PCT = 50;
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
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dispatcher.register(build("videoPlace"));
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}
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@@ -38,12 +58,33 @@ public final class VideoPlaceCommand {
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.then(Commands.argument("facing", StringArgumentType.word())
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.then(Commands.argument("width", IntegerArgumentType.integer(1, 32))
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.then(Commands.argument("height", IntegerArgumentType.integer(1, 32))
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// New form: volume (int) + greedy url
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.then(Commands.argument("volume", IntegerArgumentType.integer(-1, 100))
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.then(Commands.argument("url", StringArgumentType.greedyString())
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.executes(VideoPlaceCommand::run))))));
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.executes(ctx -> runNew(ctx))))
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// Legacy form: single-token url, no volume slot. Single-token string
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// is intentional so "<int> https://..." cannot be parsed as a legacy
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// url that happens to start with a number — Brigadier first tries the
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// new branch and only falls through here if "volume" isn't an int.
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.then(Commands.argument("url", StringArgumentType.string())
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.executes(ctx -> runLegacy(ctx)))))));
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}
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private static int run(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx)
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private static int runNew(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx)
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throws CommandSyntaxException {
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int volumeArg = IntegerArgumentType.getInteger(ctx, "volume");
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String url = StringArgumentType.getString(ctx, "url");
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return runWithValues(ctx, volumeArg, url);
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}
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private static int runLegacy(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx)
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throws CommandSyntaxException {
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String url = StringArgumentType.getString(ctx, "url");
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return runWithValues(ctx, DEFAULT_VOLUME_PCT, url);
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}
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private static int runWithValues(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx,
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int volumeArg, String rawUrl) throws CommandSyntaxException {
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CommandSourceStack src = ctx.getSource();
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ServerLevel level = src.getLevel();
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BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, "pos");
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@@ -54,7 +95,12 @@ public final class VideoPlaceCommand {
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}
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int width = IntegerArgumentType.getInteger(ctx, "width");
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int height = IntegerArgumentType.getInteger(ctx, "height");
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String raw = StringArgumentType.getString(ctx, "url").trim();
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// -1 is the CLI mute shortcut; the BE keeps the underlying volume so an admin can
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// /videoMute false later without re-typing a level. Anything 0..100 sets %-volume and
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// clears mute.
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boolean placeMuted = volumeArg < 0;
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float placeVolume = placeMuted ? 0.5F : (volumeArg / 100.0F);
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String raw = rawUrl == null ? "" : rawUrl.trim();
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// Accept either an http(s) URL or a /videoCache add <name> entry: resolveUrlOrName()
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// returns the canonical URL in both cases, or null when a non-URL string didn't match
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// any named entry.
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@@ -75,6 +121,8 @@ public final class VideoPlaceCommand {
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be.setWidth(width);
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be.setHeight(height);
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be.setUrl(url);
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be.setVolume(placeVolume);
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be.setMuted(placeMuted);
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CompoundTag nbt = be.toNbt();
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for (ServerPlayer p : PlayerLookup.tracking(level, pos)) {
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Reference in New Issue
Block a user