Reviewer correctly flagged that the previous skip-on-collision
behavior silently drops new quiz tracks when the base resourcepack
already has the same track_NN key. That makes the install LOOK
successful but breaks the quiz at runtime (datapack references the
missing track).
The new behavior throws a clear error explaining which key collided
and what the user must do (remove the conflicting base entry, or
use a different base). The base assets are still preserved (we
never overwrite); we just refuse to build a broken pack.
Removed the now-unused skip-summary log keys.
If the base resourcepack already has audio files under
assets/musicquiz/sounds/ or entries in assets/musicquiz/sounds.json,
the build now PRESERVES them and skips any new track that would
collide. Same policy for painting textures: existing cover_*.png
in the base are not overwritten by new ones.
Per-track collision is logged so the user can see exactly what was
preserved and what was skipped. Summary counts (added / skipped)
are also logged.
Requested by 사금향: "기존에 있는걸 삭제하거나 이상하게 엎어쓰지
말것" — preserve base assets unconditionally.
User asked for "약관 표시 실패시 설치 실패로 처리". The block-on-failure path
is already in place; this just sharpens the message so users see "설치를
진행할 수 없습니다" rather than a soft retry prompt.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Reviewer caught that v0.3.4 was bypassing the agreement step entirely on
network/server errors, letting users install without ever seeing terms.
Now only the explicit empty-list response (terms:[]) skips the step.
Network errors, 404s, and IPC failures render an error page with Back/Retry
buttons; no next button is exposed.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- 5종 약관(map/resourcepack/mod/installer/installer-rp) markdown 시드 + manifest/terms/ 노출
- 사이트 /op/agreement 목록 + Notion 스타일 markdown 에디터 (슬래시 명령어, 미리보기)
- 메인 installer: 음악퀴즈 선택 직후 약관 동의 페이지(맵·모드·설치기) 추가
- rp installer: 음악퀴즈 선택 직후 약관 동의 페이지(리소스팩·설치기) 추가
- rp installer 취소 버그 수정: buildResourcepackZip 단계간 + archive.abort() 폴링
- rp installer 취소 UX: 즉시 "취소 중…" 표시, 취소 시 installFailed 알림 생략
- 0.2.6 → 0.3.0 (큰 기능)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The RP installer downloads a fresh copy of the base zip into its temp
dir and composes the final pack on top of it. The base zip the main
installer placed in .mc_custom/resourcepacks/ has nothing to do after
that — but it stays in the Minecraft resource-pack list as a second
entry. Delete it after the final zip is written.
Guard against the case where the user set outputPackName equal to the
base filename, which would make base path == final path; in that case
we leave it alone so we don't wipe the file we just wrote.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Pack.mcmeta now spans pack_format MIN_SUPPORTED_FORMAT (=63, 1.21.6) up to
max(LATEST_KNOWN_FORMAT, resolved.format) so a single build loads on every
MC from 1.21.6 through 26.1.2+ (currently extending to 86 = 26.2). Both
schemas are written: supported_formats for clients on pack_format <= 64,
and min_format/max_format for 1.21.9+ clients. pack_format itself stays
at the build target so newer clients see the pack as current rather than
legacy.
Reviewer was right that warn-only let broken zips through. On 1.21.9+
(pack_format > 64) the vanilla shader GLSL API changed (ProjMat, FogColor
etc.) so any base pack carrying old assets/minecraft/shaders/* fails to
compile and causes the same "리소스 새로고침 실패" the pack.mcmeta fix
addressed. Strip that directory at build time when the target pack_format
exceeds 64; keep textures/models/sounds intact and log what was removed.
On <= 64 the old shaders still work, so leave the base pack untouched.
The actual "리소스 새로고침 실패" was caused by pack.mcmeta JsonParseException
(fixed in 6718315). The shader compile errors seen on the same log come from
the user-supplied base resourcepack overriding vanilla shaders for an older
MC. Auto-stripping would silently destroy the user's intended look, so emit
a clear warning during build instead and let the user decide whether to
update the base pack.
- main/preload/ytdlp/ffmpeg/music/images/pack/renderer 전반에서 로그·에러·진행
메시지 문자열을 locales/installer-rp/ko-kr.json 사전 키로 교체
- preload 에 loadLocale 추가, main 에 rp:i18n:dict IPC 핸들러 추가
- 패키징된 .exe 에서도 한국어 사전이 적용되도록 electron-builder.yml 의
extraResources 에 locales/ 폴더 추가
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>