Commit Graph

18 Commits

Author SHA1 Message Date
a2817c921d Add /op/list, /op/list/:pack, /op/datapack web admin + spec lock
docs/add.md
 - 사진 PNG 규격을 1024×1024 (4×4 블록 슬롯 × ×16 배율) 로 못박음
 - 짧은 변 기준 가운데 정사각 크롭 + 1024 초과 시만 축소, 미만은 native 유지

신규 라우트 (모두 requireAuth):
 - GET  /op/list                          → manifest 카드 목록
 - GET  /op/list/:pack                    → 음악목록·사진목록 탭 편집기
 - POST /op/list/:pack                    → file/list/<pack>.json 저장 (JSON)
 - POST /op/list/:pack/playlist           → yt-dlp 로 플레이리스트 펼치기
 - GET  /op/datapack                      → 음악퀴즈 선택 + 출력
 - GET  /op/datapack/:pack/generate       → 임시 포맷 mcfunction 텍스트

shared/types.ts: PackList / MusicListEntry / ImageListEntry
shared/store.ts: loadPackList, savePackList, normalizePackList
shared/paths.ts: fileListDirPath = file/list/
server/youtube.ts: yt-dlp 플레이리스트 펼치기 (--flat-playlist --dump-json),
  설치 안 됐을 때 NO_YTDLP 코드로 503.

UI:
 - views/op/list.ejs: 가로 카드 목록 + 돌아가기 버튼
 - views/op/listEditor.ejs + public/listEditor.js: 탭 전환, 드래그 정렬,
   우클릭 컨텍스트 메뉴(수정/삭제), 사진 수정 모달의 [유튜브 / 이미지] 토글,
   목록 저장·초기화·플레이리스트 불러오기 확인 팝업
 - views/op/datapack.ejs: 음악퀴즈 카드 선택 팝업 → 데이터팩 출력 + 복사
 - views/op/dashboard.ejs: 상단에 [음악목록 수정] [데이터팩 수정] 버튼
 - public/styles.css: 탭, 트랙 로우, 이미지 그리드, 컨텍스트 메뉴, 모달, 코드블록

.gitignore: conversations/ 추가.

스모크: login → /op/list 렌더, POST 저장 라운드트립 OK,
/op/datapack/.../generate 텍스트 출력 OK, 플레이리스트 fetch는 yt-dlp 미설치
환경에서 503 NO_YTDLP 메시지 정상.

Section 1 (리소스팩 설치기 EXE: yt-dlp 음악 다운로드, painting variant
텍스처 패키징, 리소스팩 zip 배치) 은 후속 커밋에서 작업.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-11 11:38:30 +09:00
01a34e08aa Sub-step 이전/다음 navigation + EULA popup flow
- Each 3-x and 4-x sub-step now has its own [이전][다음] action row at the bottom; 이전 returns to the previous sub-step (or previous main step on the first one) so users can move freely both directions
- 3-3 EULA: replace the inline checkbox with a modal popup. After server zip downloads, the renderer reads eula.txt via server:readEula; if absent, falls back to the live minecraft.net/en-us/eula HTML via server:fetchMinecraftEula and shows it in a sandboxed iframe
- Popup buttons: 동의 → server:acceptEula and proceed to RAM check; 비동의 / X / overlay click → "EULA 동의 실패. 다운로드를 취소합니다." and re-enable 다운로드 시작 for retry
- main.ts: stop auto-deleting eula.txt after server zip extraction so the popup can read whatever the zip provided
- 4-2 install completion now keeps a state.client.clientInstalled flag so backing into 4-2 doesn't force a re-install

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-11 03:25:10 +09:00
44847b8a55 Switch mods to per-folder auto-discovery and resourcepack to single zip
- PackDefinition: replace mods[]/resourcepacks[] with modsFolder (string) + resourcepackPath (string); drop PackAsset
- Editor: replace dynamic add/remove lists with two single inputs; remove the now-dead JS for adding/removing rows
- Server: expose GET /file/mods/<folder>/index.json that returns the list of .jar names; folder name restricted to [a-zA-Z0-9_-]+
- Installer: fetch the listing JSON and download each jar from /file/mods/<folder>/<file>.jar; download the single resourcepack from /file/resourcepacks/<file>.zip directly into resourcepacks/

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-10 20:51:44 +09:00
9c4f0e8dbc Switch login to password-only and split pack zip paths
- Login form/route accepts password only; matched account row provides session userId
- PackDefinition: replace packPath with mapPath (.mc_custom/saves) and serverPath (server install dir); editor exposes two .zip fields
- Installer resolves relative platform/map/server URLs against manifest origin under /file/{platforms,maps,servers}/<name>; downloads and extracts the zips

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-10 20:06:32 +09:00
7a963d0409 Refine installer step 2/4-1 and bind server to 127.0.0.1 by default
Step 2 (싱글/멀티): replace auto-advance with a card selection plus a
"다음" button so the user can review their choice before moving on.

Step 4-1 (모드 플랫폼): replace the "설치 / 건너뛰기" buttons with two
cards — "권장 플랫폼 설치" and "기본 마인크래프트로 설치". Selection
only records intent; the actual platform install fires in 4-2 along
with mods/resourcepacks (already handled by installer:client install).

Server: default HOST to 127.0.0.1 instead of 0.0.0.0 so the startup
log prints a Ctrl+클릭으로 바로 열 수 있는 URL. Set HOST=0.0.0.0
externally when public exposure is needed.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-10 19:51:17 +09:00
bda79e18eb Fix installer pack fetch and simplify step 1 UI
The installer pulls each pack JSON from /manifest/<file>.json, but the
server was blocking every /manifest/ path. Add a strict whitelist
route that only serves /manifest/<a-zA-Z0-9_-name>.json files (no
directory listing, no path traversal, no other extensions); keep the
catch-all 404 for anything else under /manifest/.

Also strip the manifest URL input and "목록 새로고침" button from
installer step 1 — packs auto-load on page render, only the selectable
list remains.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-09 21:44:50 +09:00
8fd7cfaaef Build music-quiz installer and management site per spec
Implements the full spec described in README.md:

Management site (Node + TypeScript + Express + EJS):
- Public main page lists packs registered in manifest.json.
- /op login (account.json, internal-only), /op/dashboard manages packs
  with horizontal-scroll cards, add/select-and-delete flow, and the
  /op/dashboard/:packName editor (Mojang release dropdown, dynamic
  mods/resourcepacks lists, platform/RAM fields, file rename).
- Routes for /manifest.json (public) and /file/* (server pack files).
- Middleware blocks /account.json and /manifest/* directory access.

Installer (Electron):
- Five page renderer driven by IPC (preload contextBridge API):
  pack pick → single/multi → server install (path no-Korean check, JDK
  detect, file download, EULA, RAM gating, local web config editor,
  UPnP/port-forward check) → client install (.mc_custom mods +
  resourcepacks + launcher_profiles.json gameDir/javaArgs) → finish
  toggles (server folder, shortcut, server start, launcher start).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-09 21:34:27 +09:00
cd79378f3c Reset repository to README title only
Approach is changing entirely; clearing prior implementation
to start over from a clean slate.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-09 20:41:19 +09:00
9d55819e30 Remove redundant loader installer path input in editor
Path is set by the loader upload form below, so the manual
text input was redundant. Drop the field from the editor UI
and stop overwriting the saved value on form submit so an
uploaded loader keeps its path.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 21:09:55 +09:00
d03ad9d826 Patch run.bat to use installed JDK path
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 20:18:13 +09:00
4453dbd8f3 Add client apply flow and asset uploads 2026-05-08 20:03:07 +09:00
427b708277 Improve installer automation and config editor 2026-05-08 19:29:07 +09:00
5ff4e20b5e Align dashboard and installer flows with spec 2026-05-08 19:02:50 +09:00
af6e559682 Build installer and management site from spec 2026-05-07 23:22:34 +09:00
0b061e63b7 Reset repository to README title only 2026-05-07 19:26:23 +09:00
30f8552154 Adjust launcher default size and scale
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2026-05-05 16:34:36 +09:00
010dbc30a4 Refine install list and responsive scaling
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2026-05-04 15:22:09 +09:00
24a0569fb4 Add launcher catalog workflow and smoke tests
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2026-05-04 14:06:05 +09:00