Files
minecraft_launcher/electron-builder-rp.yml
claude-bot ae771668de installer-rp: ship installer/styles.css so packaged UI renders
The rp installer's `index.html` references `../installer/styles.css`,
which works in dev because both source directories sit side by side.
The packaged exe's `files` list only included `installer-rp/**`, so
inside the asar the stylesheet path resolved to nothing and the UI
rendered completely unstyled (per user screenshot).

Add the single shared file `installer/styles.css` to the rp build's
file list. The cross-directory `<link>` reference now resolves inside
the asar, and we avoid duplicating the stylesheet.

Bump to 0.1.1 — small patch-level fix.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 18:14:42 +09:00

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1.5 KiB
YAML

appId: kr.tkrmagid.musicquiz.installer-rp
productName: MusicQuizResourcepackInstaller
# 루트 package.json 의 "main" 은 메인 설치기를 가리키므로, 패키지된 앱이
# 리소스팩 설치기를 진입점으로 쓰도록 빌드 시 main 을 덮어쓴다.
extraMetadata:
main: dist/installer-rp/main.js
directories:
output: release
buildResources: build
files:
- dist/installer-rp/**
- dist/shared/**
- installer-rp/**
# rp 의 index.html 은 메인 설치기와 동일한 styles.css 를 공유함
# (`<link href="../installer/styles.css">`). asar 안에 해당 파일이 없으면
# UI 가 무스타일로 렌더링되므로 그 한 파일만 명시적으로 포함.
- installer/styles.css
- build/icon.*
- package.json
# sharp 는 플랫폼별 prebuilt 가 분리 패키지로 배포됨. Windows 빌드에서는
# win32-x64 만 포함하고 linux/* 변종은 묶지 않아 exe 크기를 줄임.
- "!node_modules/@img/sharp-linux-*"
- "!node_modules/@img/sharp-linuxmusl-*"
- "!node_modules/@img/sharp-libvips-linux-*"
- "!node_modules/@img/sharp-libvips-linuxmusl-*"
# 메인 설치기와 동일하게 빌드 전용 `.env.build` 와 locales 를 함께 배포.
extraResources:
- from: .
to: .
filter:
- .env.build
- from: locales
to: locales
filter:
- "**/*"
win:
target: portable
artifactName: ${productName}-${version}-Portable.${ext}
icon: build/icon.ico
portable:
artifactName: ${productName}-${version}-Portable.${ext}