Implements the full spec described in README.md: Management site (Node + TypeScript + Express + EJS): - Public main page lists packs registered in manifest.json. - /op login (account.json, internal-only), /op/dashboard manages packs with horizontal-scroll cards, add/select-and-delete flow, and the /op/dashboard/:packName editor (Mojang release dropdown, dynamic mods/resourcepacks lists, platform/RAM fields, file rename). - Routes for /manifest.json (public) and /file/* (server pack files). - Middleware blocks /account.json and /manifest/* directory access. Installer (Electron): - Five page renderer driven by IPC (preload contextBridge API): pack pick → single/multi → server install (path no-Korean check, JDK detect, file download, EULA, RAM gating, local web config editor, UPnP/port-forward check) → client install (.mc_custom mods + resourcepacks + launcher_profiles.json gameDir/javaArgs) → finish toggles (server folder, shortcut, server start, launcher start). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
19 lines
619 B
TypeScript
19 lines
619 B
TypeScript
declare module 'nat-upnp' {
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interface PortMappingOptions {
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public: number | { host?: string; port: number }
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private: number | { host?: string; port: number }
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ttl?: number
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description?: string
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protocol?: 'tcp' | 'udp'
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}
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interface UpnpClient {
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portMapping(options: PortMappingOptions, callback: (err: Error | null) => void): void
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portUnmapping(options: { public: number; protocol?: 'tcp' | 'udp' }, callback: (err: Error | null) => void): void
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externalIp(callback: (err: Error | null, ip: string) => void): void
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close(): void
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}
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export function createClient(): UpnpClient
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}
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