Warn when Windows local input is silent

This commit is contained in:
2026-04-30 06:13:49 +09:00
parent 7ba392c0e7
commit e74f71e45b

View File

@@ -33,6 +33,7 @@ export class LocalVoiceSession {
private readonly memory: ConversationMemory;
private readonly queue: SpeechJob[] = [];
private readonly pendingSamples: number[] = [];
private readonly silenceThreshold = 900;
private vad: RealTimeVAD | null = null;
private recorder: ChildProcessByStdio<null, Readable, Readable> | null = null;
@@ -42,6 +43,12 @@ export class LocalVoiceSession {
private processing = Promise.resolve();
private draining = false;
private destroyed = false;
private inputWatchdog: NodeJS.Timeout | null = null;
private recorderStartedAt = 0;
private lastPcmChunkAt = 0;
private lastNonSilentAudioAt = 0;
private warnedNoPcm = false;
private warnedSilent = false;
constructor(private readonly options: LocalVoiceSessionOptions) {
this.memory = new ConversationMemory(options.config.MAX_CONVERSATION_TURNS);
@@ -69,6 +76,11 @@ export class LocalVoiceSession {
});
this.recorder = this.spawnRecorder();
this.recorderStartedAt = Date.now();
this.lastPcmChunkAt = 0;
this.lastNonSilentAudioAt = 0;
this.warnedNoPcm = false;
this.warnedSilent = false;
this.recorder.stdout.on("data", (chunk: Buffer) => {
this.pushPcm16Chunk(chunk);
});
@@ -83,12 +95,21 @@ export class LocalVoiceSession {
this.options.logger.warn("pw-record exited unexpectedly", { code, signal });
}
});
this.inputWatchdog = setInterval(() => {
this.reportInputHealth();
}, 3_000);
}
async destroy(): Promise<void> {
this.destroyed = true;
this.interruptPlayback("local-shutdown");
if (this.inputWatchdog) {
clearInterval(this.inputWatchdog);
this.inputWatchdog = null;
}
if (this.recorder && !this.recorder.killed) {
this.recorder.kill("SIGTERM");
await once(this.recorder, "exit").catch(() => null);
@@ -195,8 +216,20 @@ export class LocalVoiceSession {
return;
}
this.lastPcmChunkAt = Date.now();
let peak = 0;
for (let offset = 0; offset + 1 < chunk.length; offset += 2) {
this.pendingSamples.push(chunk.readInt16LE(offset));
const sample = chunk.readInt16LE(offset);
const abs = Math.abs(sample);
if (abs > peak) {
peak = abs;
}
this.pendingSamples.push(sample);
}
if (peak >= this.silenceThreshold) {
this.lastNonSilentAudioAt = Date.now();
}
while (true) {
@@ -216,6 +249,7 @@ export class LocalVoiceSession {
private async handleSpeechEnd(audio: Float32Array): Promise<void> {
if (audio.length < 16000 * 0.25) {
this.options.logger.debug("Ignored short local speech segment", { samples: audio.length });
return;
}
@@ -234,6 +268,7 @@ export class LocalVoiceSession {
}
if (!transcript || transcript.trim().length === 0) {
this.options.logger.info("Local STT returned empty transcript");
return;
}
@@ -463,6 +498,39 @@ export class LocalVoiceSession {
return requireFfmpegPath();
}
private reportInputHealth(): void {
if (this.destroyed) {
return;
}
const now = Date.now();
if (!this.warnedNoPcm && this.lastPcmChunkAt === 0 && now - this.recorderStartedAt >= 6_000) {
this.warnedNoPcm = true;
this.options.logger.warn(
[
"입력 장치에서 PCM 데이터가 들어오지 않습니다.",
`현재 source: ${this.options.config.LOCAL_AUDIO_SOURCE ?? "default"}`,
"Windows에서는 마이크 입력이 아니라 SPDIF/ADAT 같은 디지털 입력을 고르면 반응이 없습니다.",
"`bun run devices`로 실제 마이크 이름을 다시 고르세요.",
].join("\n"),
);
return;
}
if (!this.warnedSilent && this.lastPcmChunkAt > 0 && this.lastNonSilentAudioAt === 0 && now - this.recorderStartedAt >= 6_000) {
this.warnedSilent = true;
this.options.logger.warn(
[
"입력 장치에서는 데이터가 오지만 말소리 수준으로 올라오지 않습니다.",
`현재 source: ${this.options.config.LOCAL_AUDIO_SOURCE ?? "default"}`,
"잘못된 입력 채널이거나, 마이크가 그 장치로 라우팅되지 않은 상태일 가능성이 큽니다.",
"RME Babyface Pro라면 SPDIF/ADAT 대신 아날로그 마이크 입력 채널 이름을 선택해야 합니다.",
].join("\n"),
);
}
}
private describeSink(): string {
if (process.platform === "win32") {
return this.options.config.LOCAL_AUDIO_SINK ?? "system-default";