"""Tkinter GUI for the Sephiria inventory optimizer. Two input modes via Notebook: - "게임창 캡처": list visible Windows top-level windows, pick the Sephiria one, capture its full client area (PrintWindow, works even when not focused), click two corners of the bag area, then run the recognizer (NCC + 4 rotations + artifacts + empty/unknown). Mis-recognized cells can be fixed by click. Unknown ("?") cells likely correspond to merged slab boxes — clicking one opens a popup that lets the user describe which two slabs got merged. - "수동 선택": existing tier-grouped +/- input. Both modes feed a basket → solver → renderer pipeline shown on the right. """ from __future__ import annotations import os import sys import threading import tkinter as tk from tkinter import filedialog, messagebox, ttk from typing import Dict, List, Optional, Tuple from PIL import Image, ImageTk from .artifacts import ARTIFACTS, ARTIFACTS_BY_VALUE from .recognizer import CellResult, recognize_image, warm_templates from .renderer import fetch_artifact_image, fetch_slab_image, render_solution from .slabs import ( GRID_COLS, SLABS, SLABS_BY_VALUE, TIER_LABEL, TIER_ORDER, generate_grid_config, ) from .solver import solve # ---------- helpers ---------- def _slab_thumb(value: str, size: int = 48) -> Optional[ImageTk.PhotoImage]: slab = SLABS_BY_VALUE.get(value) if not slab: return None img = fetch_slab_image(slab.image) if img is None: return None return ImageTk.PhotoImage(img.resize((size, size))) def _artifact_thumb(value: str, size: int = 48) -> Optional[ImageTk.PhotoImage]: a = ARTIFACTS_BY_VALUE.get(value) if not a: return None img = fetch_artifact_image(a.image) if img is None: return None return ImageTk.PhotoImage(img.resize((size, size))) # ---------- window-picker dialog ---------- class WindowPicker(tk.Toplevel): """List visible windows; the chosen WindowInfo ends up on .selected.""" def __init__(self, parent: tk.Tk) -> None: super().__init__(parent) self.title("게임 창 선택") self.transient(parent) self.selected = None from .window_capture import list_windows, find_sephiria windows = list_windows() wrap = ttk.Frame(self, padding=8) wrap.pack(fill="both", expand=True) if not windows: ttk.Label(wrap, text=( "현재 OS 에서 창 목록을 가져올 수 없습니다.\n" "(Windows 전용 기능 - 리눅스/맥에서는 전체 화면 캡처를 쓰세요)" ), justify="left").pack(pady=8) ttk.Button(wrap, text="닫기", command=self.destroy).pack() self.grab_set() return ttk.Label(wrap, text="아래 목록에서 세피리아 게임 창을 더블클릭하세요:") \ .pack(anchor="w") tree_frame = ttk.Frame(wrap) tree_frame.pack(fill="both", expand=True, pady=6) cols = ("title", "size") self.tree = ttk.Treeview(tree_frame, columns=cols, show="headings", height=14) self.tree.heading("title", text="창 이름") self.tree.heading("size", text="크기") self.tree.column("title", width=440) self.tree.column("size", width=120, anchor="center") sb = ttk.Scrollbar(tree_frame, orient="vertical", command=self.tree.yview) self.tree.configure(yscrollcommand=sb.set) self.tree.pack(side="left", fill="both", expand=True) sb.pack(side="right", fill="y") self._windows = windows # auto-promote Sephiria-matching entries auto = find_sephiria() sel_idx = None for i, w in enumerate(windows): self.tree.insert( "", "end", iid=str(i), values=(w.title, f"{w.width}×{w.height}"), ) if auto and w.handle == auto.handle: sel_idx = i if sel_idx is not None: self.tree.selection_set(str(sel_idx)) self.tree.see(str(sel_idx)) self.tree.bind("", lambda _e: self._confirm()) btns = ttk.Frame(wrap) btns.pack(fill="x", pady=(6, 0)) ttk.Button(btns, text="선택", command=self._confirm).pack(side="left") ttk.Button(btns, text="취소", command=self.destroy).pack(side="right") self.grab_set() self.focus_set() def _confirm(self) -> None: sel = self.tree.selection() if not sel: return self.selected = self._windows[int(sel[0])] self.destroy() # ---------- crop dialog (two-click bbox) ---------- class CropDialog(tk.Toplevel): MAX_DISPLAY = 1100 def __init__(self, parent: tk.Tk, img: Image.Image) -> None: super().__init__(parent) self.title("가방 영역 선택 — 좌상단과 우하단을 차례로 클릭") self.transient(parent) self.img_full = img self.bbox: Optional[Tuple[int, int, int, int]] = None self._clicks: List[Tuple[int, int]] = [] w, h = img.size self.scale = min(1.0, self.MAX_DISPLAY / max(w, h)) disp = img.resize((int(w * self.scale), int(h * self.scale))) self.tk_img = ImageTk.PhotoImage(disp) ttk.Label( self, justify="left", text=( "가방(인벤토리) 격자의 좌상단을 먼저 클릭하고, 우하단을 다시 클릭하세요.\n" "그리드 안쪽 첫 칸의 좌상단 모서리와 마지막 칸의 우하단 모서리로 맞추는 게 정확합니다." ), ).pack(padx=8, pady=(8, 4)) self.canvas = tk.Canvas( self, width=disp.size[0], height=disp.size[1], highlightthickness=0 ) self.canvas.pack(padx=8, pady=4) self.canvas.create_image(0, 0, anchor="nw", image=self.tk_img) self.canvas.bind("", self._click) bar = ttk.Frame(self) bar.pack(fill="x", padx=8, pady=(4, 8)) ttk.Button(bar, text="처음부터", command=self._reset).pack(side="left") ttk.Button(bar, text="취소", command=self._cancel).pack(side="right") self.protocol("WM_DELETE_WINDOW", self._cancel) self.grab_set() self.focus_set() def _click(self, e: tk.Event) -> None: self._clicks.append((e.x, e.y)) self.canvas.create_oval( e.x - 5, e.y - 5, e.x + 5, e.y + 5, outline="#ff5050", width=2 ) if len(self._clicks) == 2: (x1, y1), (x2, y2) = self._clicks lx, ty = min(x1, x2), min(y1, y2) rx, by = max(x1, x2), max(y1, y2) self.canvas.create_rectangle(lx, ty, rx, by, outline="#50ff80", width=2) inv = 1.0 / self.scale self.bbox = (int(lx * inv), int(ty * inv), int(rx * inv), int(by * inv)) self.after(120, self.destroy) def _reset(self) -> None: self._clicks.clear() self.canvas.delete("all") self.canvas.create_image(0, 0, anchor="nw", image=self.tk_img) def _cancel(self) -> None: self.bbox = None self.destroy() # ---------- cell editor (slab / artifact / merged / empty) ---------- class CellEditor(tk.Toplevel): """Modal editor. Result on .result: dict {kind, value, rotation, merged}.""" def __init__(self, parent: tk.Tk, current: Optional[CellResult]) -> None: super().__init__(parent) self.title("셀 수정") self.transient(parent) self.result: Optional[dict] = None cur_kind = current.kind if current else "empty" cur_val = current.value if current else None wrap = ttk.Frame(self, padding=8) wrap.pack(fill="both", expand=True) ttk.Label(wrap, text="이 셀의 종류:").pack(anchor="w") self.kind_var = tk.StringVar(value=cur_kind if cur_kind in ("slab", "artifact", "empty", "merged") else "empty") kind_row = ttk.Frame(wrap) kind_row.pack(fill="x", pady=(0, 6)) for label, key in [("석판", "slab"), ("아티팩트", "artifact"), ("합쳐진(?)", "merged"), ("빈칸", "empty")]: ttk.Radiobutton(kind_row, text=label, value=key, variable=self.kind_var, command=self._render).pack(side="left", padx=2) self.body = ttk.Frame(wrap) self.body.pack(fill="both", expand=True) self._slab_buttons: List[ttk.Button] = [] self._artifact_buttons: List[ttk.Button] = [] self._chosen_value: Optional[str] = cur_val self._chosen_kind: str = self.kind_var.get() # merged sub-state self._merged_a = tk.StringVar(value="") self._merged_b = tk.StringVar(value="") self._merged_lvl = tk.IntVar(value=1) self._render() bar = ttk.Frame(self) bar.pack(fill="x", padx=8, pady=(0, 8)) ttk.Button(bar, text="확인", command=self._ok).pack(side="left") ttk.Button(bar, text="취소", command=self.destroy).pack(side="right") self.grab_set() self.focus_set() def _render(self) -> None: for c in self.body.winfo_children(): c.destroy() k = self.kind_var.get() if k == "slab": self._build_slab_picker() elif k == "artifact": self._build_artifact_picker() elif k == "merged": self._build_merged_picker() else: ttk.Label(self.body, text="이 칸은 빈칸으로 처리됩니다.").pack(pady=20) def _build_slab_picker(self) -> None: sub = ttk.Frame(self.body) sub.pack(fill="both", expand=True) cnv = tk.Canvas(sub, height=320, highlightthickness=0) sb = ttk.Scrollbar(sub, orient="vertical", command=cnv.yview) inner = ttk.Frame(cnv) inner.bind("", lambda e: cnv.configure(scrollregion=cnv.bbox("all"))) cnv.create_window((0, 0), window=inner, anchor="nw") cnv.configure(yscrollcommand=sb.set) cnv.pack(side="left", fill="both", expand=True) sb.pack(side="right", fill="y") by_tier: Dict[str, List] = {} for s in SLABS: by_tier.setdefault(s.tier, []).append(s) for tier in sorted(by_tier, key=lambda t: TIER_ORDER.get(t, 99)): ttk.Label(inner, text=TIER_LABEL.get(tier, tier), font=("TkDefaultFont", 10, "bold")).pack(anchor="w", pady=(8, 2)) grid = ttk.Frame(inner) grid.pack(fill="x") for i, s in enumerate(by_tier[tier]): b = ttk.Button(grid, text=s.ko_label, width=8, command=lambda v=s.value: self._pick_slab(v)) b.grid(row=i // 6, column=i % 6, padx=2, pady=2, sticky="w") def _build_artifact_picker(self) -> None: sub = ttk.Frame(self.body) sub.pack(fill="both", expand=True) ttk.Label(sub, text=( f"아티팩트 {len(ARTIFACTS)}종. 한글명으로 검색:" )).pack(anchor="w") sv = tk.StringVar() ttk.Entry(sub, textvariable=sv).pack(fill="x", pady=2) list_frame = ttk.Frame(sub) list_frame.pack(fill="both", expand=True) lb = tk.Listbox(list_frame, height=14) lb.pack(side="left", fill="both", expand=True) sb = ttk.Scrollbar(list_frame, orient="vertical", command=lb.yview) sb.pack(side="right", fill="y") lb.configure(yscrollcommand=sb.set) items = sorted(ARTIFACTS, key=lambda a: (TIER_ORDER.get(a.tier, 99), a.ko_label)) def refresh(*_a): lb.delete(0, "end") q = sv.get().strip() for a in items: if not q or q in a.ko_label or q in a.value: lb.insert("end", f"[{TIER_LABEL.get(a.tier, a.tier)}] {a.ko_label}") sv.trace_add("write", refresh) refresh() def on_pick(_e=None): sel = lb.curselection() if not sel: return label = lb.get(sel[0]) # match by Korean label ko = label.split("] ", 1)[1] if "] " in label else label for a in ARTIFACTS: if a.ko_label == ko: self._chosen_value = a.value self._chosen_kind = "artifact" return lb.bind("<>", on_pick) def _build_merged_picker(self) -> None: sub = ttk.Frame(self.body, padding=4) sub.pack(fill="both", expand=True) ttk.Label(sub, text=( "합쳐진 박스(?)에 어떤 두 석판이 들어갔는지 고르고, 누적 레벨을 지정하세요.\n" "선택한 정보로 결과 이미지에 합쳐진 형태가 표시됩니다." ), justify="left").pack(anchor="w", pady=(0, 6)) slab_values = [s.value for s in SLABS] slab_labels = {s.value: f"{s.ko_label} ({s.value})" for s in SLABS} def labelled(v: str) -> str: return slab_labels.get(v, v) rowA = ttk.Frame(sub); rowA.pack(fill="x", pady=2) ttk.Label(rowA, text="첫 번째 석판:", width=14).pack(side="left") ttk.OptionMenu(rowA, self._merged_a, "", *[""] + [labelled(v) for v in slab_values]).pack(side="left", fill="x", expand=True) rowB = ttk.Frame(sub); rowB.pack(fill="x", pady=2) ttk.Label(rowB, text="두 번째 석판:", width=14).pack(side="left") ttk.OptionMenu(rowB, self._merged_b, "", *[""] + [labelled(v) for v in slab_values]).pack(side="left", fill="x", expand=True) rowL = ttk.Frame(sub); rowL.pack(fill="x", pady=2) ttk.Label(rowL, text="누적 레벨:", width=14).pack(side="left") ttk.Spinbox(rowL, from_=1, to=10, textvariable=self._merged_lvl, width=6).pack(side="left") def _pick_slab(self, value: str) -> None: self._chosen_value = value self._chosen_kind = "slab" def _ok(self) -> None: k = self.kind_var.get() if k == "slab": if not self._chosen_value: messagebox.showinfo("안내", "석판을 선택하세요.") return self.result = {"kind": "slab", "value": self._chosen_value, "rotation": 0, "merged": None} elif k == "artifact": if not self._chosen_value: messagebox.showinfo("안내", "아티팩트를 선택하세요.") return self.result = {"kind": "artifact", "value": self._chosen_value, "rotation": 0, "merged": None} elif k == "merged": def _val_from_label(lbl: str) -> Optional[str]: if not lbl: return None if "(" in lbl and lbl.endswith(")"): return lbl[lbl.rfind("(") + 1: -1] return None a = _val_from_label(self._merged_a.get()) b = _val_from_label(self._merged_b.get()) if not a or not b: messagebox.showinfo("안내", "두 석판을 모두 선택하세요.") return self.result = {"kind": "merged", "value": None, "rotation": 0, "merged": {"a": a, "b": b, "level": int(self._merged_lvl.get())}} else: self.result = {"kind": "empty", "value": None, "rotation": 0, "merged": None} self.destroy() # ---------- screenshot/game-window frame ---------- class ScreenshotFrame(ttk.Frame): def __init__(self, master, on_confirmed) -> None: super().__init__(master, padding=6) self.on_confirmed = on_confirmed self.slot_var = master.winfo_toplevel().slot_var # type: ignore[attr-defined] self.image: Optional[Image.Image] = None self.bbox: Optional[Tuple[int, int, int, int]] = None self.cells: List[CellResult] = [] # per-slot override: dict slot_id -> {kind, value, rotation, merged} self.overrides: Dict[str, dict] = {} self._thumbs: List[ImageTk.PhotoImage] = [] self._templates_warmed = False ctl = ttk.Frame(self) ctl.pack(fill="x") ttk.Button(ctl, text="🎮 게임 창 선택…", command=self._pick_window).pack(side="left") ttk.Button(ctl, text="🖥 전체 화면 캡처", command=self._capture_screen).pack(side="left", padx=4) ttk.Button(ctl, text="📂 파일 열기…", command=self._open_file).pack(side="left", padx=4) ttk.Button(ctl, text="🔁 영역 재지정", command=self._reselect_bbox).pack(side="left", padx=4) ttk.Button(ctl, text="✅ 이 구성으로 계산", command=self._confirm).pack(side="right") self.status = ttk.Label( self, text=( "1) [게임 창 선택] 으로 Sephiria 창을 고르거나, [전체 화면 캡처]/[파일 열기] 로 이미지를 가져옵니다.\n" "2) 가방 격자의 좌상단/우하단을 두 번 클릭해 영역을 지정합니다.\n" "3) 자동 인식 후 잘못된 셀은 클릭해서 종류/석판/아티팩트/합쳐진(?) 으로 교정하세요." ), wraplength=520, justify="left", ) self.status.pack(fill="x", pady=(6, 4)) self.preview_canvas = tk.Canvas(self, height=440, highlightthickness=0) self.preview_canvas.pack(fill="both", expand=True) self.preview_inner = ttk.Frame(self.preview_canvas) self.preview_canvas.create_window((0, 0), window=self.preview_inner, anchor="nw") self.preview_inner.bind( "", lambda e: self.preview_canvas.configure( scrollregion=self.preview_canvas.bbox("all") ), ) # ----- input modes ----- def _pick_window(self) -> None: dlg = WindowPicker(self.winfo_toplevel()) self.winfo_toplevel().wait_window(dlg) if not dlg.selected: return try: from .window_capture import capture_window self.image = capture_window(dlg.selected) except Exception as e: messagebox.showerror("창 캡처 실패", str(e)) return self.status["text"] = f"창 캡처 완료: {dlg.selected.title} ({self.image.size[0]}×{self.image.size[1]})" self._pick_bbox_and_recognize() def _capture_screen(self) -> None: try: from .capture import capture_screen top = self.winfo_toplevel() top.withdraw(); top.update() try: self.image = capture_screen(monitor=1) finally: top.deiconify() except Exception as e: self.winfo_toplevel().deiconify() messagebox.showerror("캡처 실패", str(e)) return self._pick_bbox_and_recognize() def _open_file(self) -> None: path = filedialog.askopenfilename( title="스크린샷 선택", filetypes=[("Images", "*.png *.jpg *.jpeg *.webp"), ("All", "*.*")], ) if not path: return try: self.image = Image.open(path).convert("RGB") except Exception as e: messagebox.showerror("열기 실패", str(e)) return self._pick_bbox_and_recognize() def _reselect_bbox(self) -> None: if self.image is None: messagebox.showinfo("안내", "먼저 캡처 또는 파일 열기를 해주세요.") return self._pick_bbox_and_recognize() # ----- pipeline ----- def _pick_bbox_and_recognize(self) -> None: assert self.image is not None dlg = CropDialog(self.winfo_toplevel(), self.image) self.winfo_toplevel().wait_window(dlg) if not dlg.bbox: return self.bbox = dlg.bbox self.overrides.clear() self.status["text"] = "템플릿 준비 + 셀 인식 중…" self.update_idletasks() threading.Thread(target=self._recognize_thread, daemon=True).start() def _recognize_thread(self) -> None: try: if not self._templates_warmed: # First call may download a lot — keep artifacts on (user wants them) warm_templates(include_artifacts=True) self._templates_warmed = True slot_num = int(round(self.slot_var.get())) cells = recognize_image( self.image, self.bbox, slot_num=slot_num, include_artifacts=True, ) self.after(0, self._show_cells, cells) except Exception as e: self.after(0, lambda: messagebox.showerror("인식 실패", str(e))) def _show_cells(self, cells: List[CellResult]) -> None: self.cells = cells for c in self.preview_inner.winfo_children(): c.destroy() self._thumbs.clear() slot_num = int(round(self.slot_var.get())) grid = generate_grid_config(slot_num) slot_to_cell = {c.slot_id: c for c in cells} kind_counts = {"slab": 0, "artifact": 0, "empty": 0, "unknown": 0, "merged": 0} for row_cfg in grid: y = row_cfg["rows"] for x in range(GRID_COLS): if x >= row_cfg["cols"]: tk.Frame(self.preview_inner, width=64, height=80, bg=self.preview_inner.winfo_toplevel()["bg"]) \ .grid(row=y, column=x, padx=2, pady=2) continue slot_id = f"{y}-{x}" cell = slot_to_cell.get(slot_id) ov = self.overrides.get(slot_id) effective = self._effective(cell, ov) kind_counts[effective["kind"]] = kind_counts.get(effective["kind"], 0) + 1 self._make_cell(y, x, slot_id, effective) msg = ( f"석판 {kind_counts.get('slab', 0)} · 아티팩트 {kind_counts.get('artifact', 0)} · " f"빈칸 {kind_counts.get('empty', 0)} · 합쳐진(?) {kind_counts.get('merged', 0)} · " f"미인식 {kind_counts.get('unknown', 0)}\n" "셀을 클릭하면 종류/값을 교정할 수 있습니다. 끝나면 [이 구성으로 계산]." ) self.status["text"] = msg def _effective(self, cell: Optional[CellResult], ov: Optional[dict]) -> dict: if ov is not None: return ov if cell is None: return {"kind": "empty", "value": None, "rotation": 0, "merged": None, "score": 0.0} return { "kind": cell.kind, "value": cell.value, "rotation": cell.rotation, "merged": None, "score": cell.score, } def _make_cell(self, y: int, x: int, slot_id: str, info: dict) -> None: kind = info.get("kind", "empty") value = info.get("value") rot = info.get("rotation", 0) or 0 score = info.get("score", 0.0) border = {"slab": "#7a4a8a", "artifact": "#6a82c8", "merged": "#c870c0", "unknown": "#c8a050", "empty": "#3a2a3a"}.get(kind, "#3a2a3a") frame = tk.Frame(self.preview_inner, bd=2, relief="solid", width=72, height=82, bg="#2c1a2a", highlightbackground=border, highlightthickness=2) frame.grid(row=y, column=x, padx=2, pady=2) frame.grid_propagate(False) if kind == "slab" and value: thumb = _slab_thumb(value, size=44) if thumb is not None: if rot: # generate rotated thumb on the fly base = fetch_slab_image(SLABS_BY_VALUE[value].image) if base is not None: base = base.resize((44, 44)).rotate(-90 * rot, expand=False) thumb = ImageTk.PhotoImage(base) self._thumbs.append(thumb) lbl = tk.Label(frame, image=thumb, bg="#2c1a2a") else: lbl = tk.Label(frame, text=SLABS_BY_VALUE[value].ko_label, fg="#fff", bg="#2c1a2a") elif kind == "artifact" and value: thumb = _artifact_thumb(value, size=44) if thumb is not None: self._thumbs.append(thumb) lbl = tk.Label(frame, image=thumb, bg="#2c1a2a") else: a = ARTIFACTS_BY_VALUE.get(value) lbl = tk.Label(frame, text=a.ko_label if a else value, fg="#9bf", bg="#2c1a2a") elif kind == "merged": lbl = tk.Label(frame, text="?", font=("TkDefaultFont", 26, "bold"), fg="#ffaaff", bg="#2c1a2a") elif kind == "unknown": lbl = tk.Label(frame, text="?", font=("TkDefaultFont", 26, "bold"), fg="#ffd070", bg="#2c1a2a") else: lbl = tk.Label(frame, text="·", fg="#666", bg="#2c1a2a") lbl.pack(expand=True) caption = "" if kind == "slab" and value: caption = SLABS_BY_VALUE[value].ko_label if rot: caption += f" ↻{rot}" elif kind == "artifact" and value: a = ARTIFACTS_BY_VALUE.get(value) caption = a.ko_label if a else value elif kind == "merged": m = info.get("merged") or {} la = SLABS_BY_VALUE.get(m.get("a", "")) if m else None lb = SLABS_BY_VALUE.get(m.get("b", "")) if m else None caption = f"{la.ko_label if la else '?'}+{lb.ko_label if lb else '?'} L{m.get('level', 1)}" if m else "합쳐진 박스" elif kind == "unknown": caption = f"미인식 {score:.2f}" else: caption = "빈칸" tk.Label(frame, text=caption, fg="#cfcfcf", bg="#2c1a2a", font=("TkDefaultFont", 7)).pack(fill="x") def on_click(_e=None, sid=slot_id): self._edit(sid) for w in (frame, lbl): w.bind("", on_click) def _edit(self, slot_id: str) -> None: cell = next((c for c in self.cells if c.slot_id == slot_id), None) dlg = CellEditor(self.winfo_toplevel(), cell) self.winfo_toplevel().wait_window(dlg) if dlg.result is None: return # store override, then re-render self.overrides[slot_id] = {**dlg.result, "score": 1.0} self._show_cells(self.cells) def _confirm(self) -> None: if not self.cells and not self.overrides: messagebox.showinfo("안내", "먼저 캡처 + 영역 지정을 해주세요.") return basket: List[str] = [] for cell in self.cells: ov = self.overrides.get(cell.slot_id) eff = self._effective(cell, ov) if eff["kind"] == "slab" and eff.get("value"): basket.append(eff["value"]) elif eff["kind"] == "merged": m = eff.get("merged") or {} # treat a merged box as having both its component slabs in the basket if m.get("a"): basket.append(m["a"]) if m.get("b"): basket.append(m["b"]) self.on_confirmed(basket) # ---------- manual input frame ---------- class ManualFrame(ttk.Frame): def __init__(self, master, on_changed) -> None: super().__init__(master, padding=4) self.counts: Dict[str, int] = {s.value: 0 for s in SLABS} self.count_labels: Dict[str, tk.Label] = {} self.on_changed = on_changed self._build() def _build(self) -> None: canvas = tk.Canvas(self, highlightthickness=0) scroll = ttk.Scrollbar(self, orient="vertical", command=canvas.yview) inner = ttk.Frame(canvas) inner.bind("", lambda e: canvas.configure(scrollregion=canvas.bbox("all"))) canvas.create_window((0, 0), window=inner, anchor="nw") canvas.configure(yscrollcommand=scroll.set) canvas.pack(side="left", fill="both", expand=True) scroll.pack(side="right", fill="y") by_tier: Dict[str, List] = {} for s in SLABS: by_tier.setdefault(s.tier, []).append(s) row = 0 for tier in sorted(by_tier, key=lambda t: TIER_ORDER.get(t, 99)): ttk.Label(inner, text=TIER_LABEL.get(tier, tier), font=("TkDefaultFont", 10, "bold")) \ .grid(row=row, column=0, columnspan=4, sticky="w", pady=(8, 2)) row += 1 for slab in by_tier[tier]: ttk.Label(inner, text=slab.ko_label, width=8).grid(row=row, column=0, sticky="w") ttk.Button(inner, text="−", width=2, command=lambda v=slab.value: self._change(v, -1)).grid(row=row, column=1) lbl = ttk.Label(inner, text="0", width=3, anchor="center") lbl.grid(row=row, column=2) self.count_labels[slab.value] = lbl ttk.Button(inner, text="+", width=2, command=lambda v=slab.value: self._change(v, 1)).grid(row=row, column=3) row += 1 def _change(self, v: str, d: int) -> None: self.counts[v] = max(0, self.counts.get(v, 0) + d) self.count_labels[v]["text"] = str(self.counts[v]) self.on_changed() def clear(self) -> None: for v in self.counts: self.counts[v] = 0 self.count_labels[v]["text"] = "0" self.on_changed() def basket(self) -> List[str]: out: List[str] = [] for v, n in self.counts.items(): out.extend([v] * n) return out # ---------- main app ---------- class App(tk.Tk): def __init__(self) -> None: super().__init__() self.title("Sephiria Inventory Optimizer") self.geometry("1320x820") self.minsize(1100, 640) self.slot_var = tk.IntVar(value=34) self.basket: List[str] = [] self.summary_var = tk.StringVar(value="선택된 석판: 0개") self.score_var = tk.StringVar(value="score: -") self.solving = False self.preview_image: Optional[ImageTk.PhotoImage] = None self.last_solution = None self._build() def _build(self) -> None: root = ttk.Frame(self, padding=8) root.pack(fill="both", expand=True) root.columnconfigure(0, weight=2) root.columnconfigure(1, weight=3) root.rowconfigure(0, weight=1) nb = ttk.Notebook(root) nb.grid(row=0, column=0, sticky="nsew", padx=(0, 6)) self.screenshot = ScreenshotFrame(nb, on_confirmed=self._on_screenshot_confirmed) nb.add(self.screenshot, text="게임창/스크린샷") self.manual = ManualFrame(nb, on_changed=self._on_manual_changed) nb.add(self.manual, text="수동 선택") self.nb = nb right = ttk.Frame(root) right.grid(row=0, column=1, sticky="nsew") right.columnconfigure(0, weight=1) right.rowconfigure(2, weight=1) ctl = ttk.LabelFrame(right, text="옵션", padding=8) ctl.grid(row=0, column=0, sticky="ew") ttk.Label(ctl, text="슬롯 수").grid(row=0, column=0, sticky="w") slot_scale = ttk.Scale(ctl, from_=18, to=60, orient="horizontal", variable=self.slot_var, command=self._on_slot) slot_scale.grid(row=0, column=1, sticky="ew", padx=6) ctl.columnconfigure(1, weight=1) self.slot_label = ttk.Label(ctl, text="34") self.slot_label.grid(row=0, column=2, sticky="w") ttk.Button(ctl, text="비우기", command=self._clear_basket).grid( row=1, column=0, pady=(8, 0), sticky="w") self.solve_btn = ttk.Button(ctl, text="최적 배치 계산", command=self._solve) self.solve_btn.grid(row=1, column=1, pady=(8, 0), sticky="ew", padx=6) ttk.Button(ctl, text="이미지 저장…", command=self._save).grid( row=1, column=2, pady=(8, 0), sticky="e") summary = ttk.Frame(right) summary.grid(row=1, column=0, sticky="ew", pady=(6, 0)) ttk.Label(summary, textvariable=self.summary_var).pack(side="left") ttk.Label(summary, textvariable=self.score_var).pack(side="right") preview_frame = ttk.LabelFrame(right, text="결과 미리보기", padding=4) preview_frame.grid(row=2, column=0, sticky="nsew", pady=(6, 0)) self.preview = ttk.Label( preview_frame, anchor="center", text="좌측에서 인벤토리를 가져오거나 석판을 추가한 뒤 " "'최적 배치 계산'을 눌러주세요.", ) self.preview.pack(fill="both", expand=True) def _on_manual_changed(self) -> None: self.basket = self.manual.basket() self.summary_var.set(f"선택된 석판: {len(self.basket)}개 (수동)") def _on_screenshot_confirmed(self, basket: List[str]) -> None: self.basket = list(basket) self.summary_var.set(f"선택된 석판: {len(self.basket)}개 (스크린샷)") messagebox.showinfo("확정", f"{len(self.basket)}개를 가져왔습니다. '최적 배치 계산'을 누르세요.") def _on_slot(self, _evt) -> None: v = int(round(self.slot_var.get())) self.slot_var.set(v) self.slot_label["text"] = str(v) def _clear_basket(self) -> None: self.manual.clear() self.basket = [] self.summary_var.set("선택된 석판: 0개") def _solve(self) -> None: if self.solving: return if not self.basket: messagebox.showinfo("안내", "먼저 인벤토리를 가져오거나 수동 선택으로 석판을 추가해주세요.") return slot_num = int(round(self.slot_var.get())) basket = list(self.basket) if len(basket) > slot_num: if not messagebox.askyesno("확인", f"슬롯({slot_num})보다 석판({len(basket)})이 많습니다. 초과분 무시?"): return self.solving = True self.solve_btn["state"] = "disabled" self.score_var.set("score: 계산 중…") threading.Thread(target=self._solve_worker, args=(basket, slot_num), daemon=True).start() def _solve_worker(self, basket: List[str], slot_num: int) -> None: try: sol = solve(basket, slot_num=slot_num, time_limit=4.0) img = render_solution(sol, download=True) self.after(0, self._show_result, sol, img) except Exception as e: self.after(0, lambda: messagebox.showerror("오류", str(e))) finally: self.after(0, self._solve_done) def _solve_done(self) -> None: self.solving = False self.solve_btn["state"] = "normal" def _show_result(self, sol, img: Image.Image) -> None: self.last_solution = sol w = max(self.preview.winfo_width(), 600) scale = min(1.0, w / img.width) if scale < 1.0: img = img.resize((int(img.width * scale), int(img.height * scale))) self.preview_image = ImageTk.PhotoImage(img) self.preview.configure(image=self.preview_image, text="") self.score_var.set(f"score: {sol.score}") def _save(self) -> None: if self.last_solution is None: messagebox.showinfo("안내", "먼저 계산을 실행하세요.") return path = filedialog.asksaveasfilename( defaultextension=".png", filetypes=[("PNG", "*.png")], initialfile="sephiria_layout.png", ) if not path: return img = render_solution(self.last_solution, download=True) img.save(path) messagebox.showinfo("완료", f"저장됨: {path}") def main() -> int: try: app = App() except tk.TclError as e: print(f"GUI를 띄울 수 없습니다 ({e}). CLI 모드를 시도하세요:", file=sys.stderr) print(" python -m sephiria_inv --help", file=sys.stderr) return 1 app.mainloop() return 0 if __name__ == "__main__": raise SystemExit(main())