Switch to Flutter (Android + iOS) for iPhone support; port engine to Dart
아이폰 지원 요구로 Android 전용 Kotlin 스택을 크로스플랫폼 Flutter로 교체. - app/: Flutter 프로젝트(android+ios). 코어 로직은 순수 Dart 모듈 app/lib/engine.dart 로 이식(SRS+180 킥·7-bag·홀드·고스트·락딜레이·T-spin/mini·콤보/B2B). 웹/Kotlin 판과 동일 알고리즘. - app/test/engine_test.dart: Dart 테스트 24개 전부 통과, flutter analyze 0 issue. - 이전 android/(Kotlin) 모듈 제거(Flutter로 대체). README에 Flutter 전환 + iOS 빌드 제약(맥 필요) 명시. - 게임 UI(목업 ② + §11 터치)와 설치용 빌드는 다음 단계.
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37
app/ios/Runner/Base.lproj/LaunchScreen.storyboard
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37
app/ios/Runner/Base.lproj/LaunchScreen.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
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<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<subviews>
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<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
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</imageView>
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</subviews>
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<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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<constraints>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
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</constraints>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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<resources>
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<image name="LaunchImage" width="168" height="185"/>
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</resources>
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</document>
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