Files
watch_sceen_ai/wsai/backends/melo.py
EJClaw 80a83d9944 fix(tts): remove monster-voice artefact — disable librosa pitch shift, base speed 1.3→1.0
The emotional TTS path applied a librosa post-hoc pitch_shift (±1–3 semitones)
on top of a 1.3x-fast Melo base, producing a robotic "monster" delivery. Zero
out the pitch column for every emotion so pitch_shift is never invoked (the
worker's _pitch_shift already no-ops on 0.0), and drop the default synthesis
speed to 1.0. Emotion is now conveyed by speed alone — natural, artefact-free.
The pitch column is retained so a proper pitch method can be re-enabled later.

Verified: 29 tests pass; real 2-emotion synthesis on CUDA yields a clean wav
with pitch=0.0 on all segments.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-08-22 23:10:52 +09:00

243 lines
11 KiB
Python

"""Real Korean TTS via MeloTTS, run as a persistent out-of-venv worker.
MeloTTS needs its own interpreter (melo311). Loading the model costs several
seconds, so we keep one worker process alive and stream synthesis requests to
it (see melo_worker.py for the protocol). Each `speak()` writes a wav to
`out_dir` and hands the path to a sink (default: log it). The Discord voice
integration later swaps the sink for "play this wav into the call".
Env:
WSAI_MELO_PYTHON interpreter with melo installed
(default: /home/claude/jarvis-tts/melo311/bin/python)
WSAI_MELO_DEVICE cpu | cuda | auto (default auto: GPU if torch sees one,
else CPU; the worker falls back to CPU if CUDA fails)
WSAI_TTS_OUT_DIR where wavs are written (default ~/.cache/wsai/tts)
WSAI_TTS_SPEED synthesis speed multiplier (default 1.0)
"""
from __future__ import annotations
import asyncio
import collections
import json
import logging
import os
import re
import time
from pathlib import Path
from typing import Awaitable, Callable
from ..interfaces import Reply
from .emotion import parse_segments
log = logging.getLogger("wsai.tts.melo")
_DEFAULT_PYTHON = "/home/claude/jarvis-tts/melo311/bin/python"
_FENCE_RE = re.compile(r"```[^\n`]*\n?(.*?)```", re.DOTALL)
_LINK_RE = re.compile(r"\[([^\]]+)\]\([^)]*\)")
_INLINE_CODE_RE = re.compile(r"`+([^`]*)`+")
def normalize_for_speech(text: str) -> str:
"""Flatten Claude's markdown/code formatting into plain prose before TTS.
MeloTTS's Korean text normaliser has no dictionary entry for characters
like the backtick and dies with ``KeyError: '`'`` — which crashes the whole
voice turn the moment the model mentions a command or shows a code block.
Code/markdown also reads terribly aloud. So strip the formatting and keep
the words. Every spoken path (dashboard voice turn and the Discord speak()
bridge) funnels through ``synth()``, so normalising there covers them both.
"""
if not text:
return text
# Fenced code block -> keep its inner text as spoken words, drop the fences.
text = _FENCE_RE.sub(lambda m: " " + m.group(1) + " ", text)
# [label](url) -> label
text = _LINK_RE.sub(r"\1", text)
# `code` -> code
text = _INLINE_CODE_RE.sub(r"\1", text)
# Any stray/unbalanced backtick that survived -> gone. This is the exact
# character that crashes MeloTTS, so guarantee none remain.
text = text.replace("`", "")
# Markdown structure markers -> plain text.
text = re.sub(r"(?m)^\s{0,3}#{1,6}\s*", "", text) # ATX headings
text = re.sub(r"(?m)^\s{0,3}>\s?", "", text) # blockquotes
text = re.sub(r"(?m)^\s{0,3}[-*+]\s+", "", text) # bullet list markers
text = re.sub(r"[*_]{1,3}", "", text) # bold/italic emphasis
# Collapse the whitespace the stripping leaves behind.
text = re.sub(r"[ \t]+", " ", text)
text = re.sub(r"\n{2,}", "\n", text)
return text.strip()
# A sink receives the finished wav path plus the reply it voices.
Sink = Callable[[str, Reply], Awaitable[None]]
async def _log_sink(path: str, reply: Reply) -> None:
log.info("TTS wav ready: %s (%s)", path, reply.text[:40])
class MeloTTS:
def __init__(
self,
*,
python: str | None = None,
device: str | None = None,
out_dir: str | None = None,
speed: float | None = None,
sink: Sink | None = None,
) -> None:
self.python = python or os.environ.get("WSAI_MELO_PYTHON", _DEFAULT_PYTHON)
self.device = device or os.environ.get("WSAI_MELO_DEVICE", "auto")
self.out_dir = Path(out_dir or os.environ.get("WSAI_TTS_OUT_DIR")
or (Path.home() / ".cache/wsai/tts"))
self.speed = float(speed if speed is not None
else os.environ.get("WSAI_TTS_SPEED", "1.0"))
self.sink = sink or _log_sink
self._proc: asyncio.subprocess.Process | None = None
self._lock = asyncio.Lock()
# Serialises worker (re)start + the ready handshake so a caller that
# arrives mid-warmup waits for readiness instead of reading the same
# stdout StreamReader concurrently (asyncio forbids overlapping reads).
self._start_lock = asyncio.Lock()
self._ready = False # True only after the ready handshake completes
self._n = 0
self.load_ms: int | None = None
# Keep the worker's most recent stderr lines so a crash reports its real
# cause instead of a bare JSONDecodeError. Bounded so it can't grow.
self._stderr_tail: collections.deque[str] = collections.deque(maxlen=40)
self._stderr_task: asyncio.Task | None = None
async def _drain_stderr(self, stream: asyncio.StreamReader) -> None:
# The worker redirects fd1 -> fd2, so ALL library chatter lands on
# stderr. If we PIPE stderr but never read it, the OS pipe buffer fills
# and the worker blocks forever. So we continuously drain it and keep
# only the last few lines for diagnostics.
try:
while True:
line = await stream.readline()
if not line:
return
self._stderr_tail.append(line.decode(errors="replace").rstrip())
except asyncio.CancelledError:
raise
except Exception: # draining must never crash the caller
return
def _stderr_hint(self) -> str:
tail = "\n".join(self._stderr_tail)
return f" worker stderr tail:\n{tail}" if tail else " (worker produced no stderr)"
async def warmup(self) -> None:
"""Start and load the worker now so the first real utterance is warm.
Called at pipeline startup so users don't wait ~7s (CPU model load) for
the very first spoken reply."""
await self._ensure()
async def _ensure(self) -> None:
# Fast path: only skip when the worker is not just spawned but fully
# handshaked. Checking `_proc` alone would let a caller sail past while
# another coroutine (e.g. warmup) is still awaiting the ready line on
# this same stdout, causing overlapping StreamReader reads.
if self._proc is not None and self._proc.returncode is None and self._ready:
return
async with self._start_lock:
# Re-check under the lock: another coroutine may have finished the
# (re)start + handshake while we waited.
if self._proc is not None and self._proc.returncode is None and self._ready:
return
self._ready = False
self.out_dir.mkdir(parents=True, exist_ok=True)
env = {**os.environ, "WSAI_MELO_DEVICE": self.device}
# Run the worker module from the wsai source tree with the melo venv.
repo_root = str(Path(__file__).resolve().parents[2])
self._proc = await asyncio.create_subprocess_exec(
self.python, "-m", "wsai.backends.melo_worker",
cwd=repo_root, env=env,
stdin=asyncio.subprocess.PIPE,
stdout=asyncio.subprocess.PIPE,
stderr=asyncio.subprocess.PIPE,
)
self._stderr_tail.clear()
assert self._proc.stderr is not None
self._stderr_task = asyncio.create_task(self._drain_stderr(self._proc.stderr))
ready = await self._proc.stdout.readline()
if not ready: # worker died before signalling ready
await self._proc.wait()
raise RuntimeError(
f"melo worker exited before ready (code {self._proc.returncode})."
f"{self._stderr_hint()}"
)
try:
info = json.loads(ready.decode())
except json.JSONDecodeError as exc:
raise RuntimeError(
f"melo worker sent invalid ready line {ready!r}: {exc}."
f"{self._stderr_hint()}"
) from exc
if not info.get("ready"):
raise RuntimeError(
f"melo worker failed to start: {info}.{self._stderr_hint()}"
)
self.load_ms = info.get("ms")
self._ready = True
log.info("melo worker ready in %s ms on %s", self.load_ms, info.get("device"))
async def synth(self, text: str) -> str:
"""Synthesize `text` to a wav and return its path (no sink). Reusable by
callers that want the wav directly (e.g. the Discord voice bridge)."""
await self._ensure()
text = normalize_for_speech(text)
# Split on [감정] tags: each tag steers pitch/speed for the text that
# follows (and is itself not spoken); non-emotion brackets stay as words.
segments = parse_segments(text, self.speed)
self._n += 1
out = str(self.out_dir / f"tts-{self._n:06d}.wav")
if segments:
payload = {
"segments": [
{"text": s.text, "speed": s.speed, "pitch": s.pitch}
for s in segments
],
"out": out,
}
else: # empty/whitespace reply: keep legacy single-utterance behaviour
payload = {"text": text, "out": out, "speed": self.speed}
req = json.dumps(payload)
s = time.monotonic()
async with self._lock:
assert self._proc and self._proc.stdin and self._proc.stdout
self._proc.stdin.write((req + "\n").encode())
await self._proc.stdin.drain()
resp = await self._proc.stdout.readline()
if not resp:
raise RuntimeError(f"melo worker closed unexpectedly.{self._stderr_hint()}")
res = json.loads(resp.decode())
if not res.get("ok"):
raise RuntimeError(f"melo synth failed: {res.get('error')}")
log.debug("synth %d ms (worker %s ms)", int((time.monotonic() - s) * 1000), res.get("ms"))
return res["out"]
async def speak(self, reply: Reply) -> None:
out = await self.synth(reply.text)
await self.sink(out, reply)
async def aclose(self) -> None:
if self._proc is not None and self._proc.returncode is None:
try:
self._proc.terminate()
await asyncio.wait_for(self._proc.wait(), timeout=5)
except (ProcessLookupError, asyncio.TimeoutError):
pass
if self._stderr_task is not None:
self._stderr_task.cancel()
try:
await self._stderr_task
except (asyncio.CancelledError, Exception):
pass
self._stderr_task = None
self._proc = None
self._ready = False