fix: buffer progress to prevent final-like text from showing
Progress updates are now buffered: each new progress flushes the previous one. The latest pending progress is discarded when final arrives with matching text, preventing duplicate display in Discord.
This commit is contained in:
@@ -639,6 +639,7 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered only (not sent to Discord yet)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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@@ -646,6 +647,14 @@ describe('createMessageRuntime', () => {
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newSessionId: 'session-progress',
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});
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expect(notifyIdle).not.toHaveBeenCalled();
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// Second progress: flushes the first one to Discord (creates tracked message)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '테스트 실행 중입니다.',
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newSessionId: 'session-progress',
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});
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// Timer advance triggers progress ticker → edits the tracked message
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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@@ -689,20 +698,18 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when the second progress arrives
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('CI 상태 확인 중입니다.\n\n0초'),
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);
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// Timer tick edits the tracked progress with updated elapsed time
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('CI 상태 확인 중입니다.\n\n10초'),
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);
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('CI 상태 확인 중입니다.\n\n10초'),
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);
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// finish() promotes the last flushed progress text to a final message
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expect(channel.sendMessage).toHaveBeenCalledTimes(1);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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@@ -740,12 +747,20 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '진행 중입니다.',
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newSessionId: 'session-progress-fallback',
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});
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// Second progress: flushes first (sendAndTrack throws -> falls back to sendMessage)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '계속 진행 중입니다.',
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newSessionId: 'session-progress-fallback',
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});
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return {
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status: 'success',
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result: null,
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@@ -782,6 +797,7 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives — sendAndTrack throws, falls back to sendMessage
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('진행 중입니다.\n\n0초'),
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@@ -812,12 +828,20 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '진행 중입니다.',
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newSessionId: 'session-progress-null-fallback',
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});
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// Second progress: flushes first (sendAndTrack returns null -> falls back to sendMessage)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '계속 진행 중입니다.',
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newSessionId: 'session-progress-null-fallback',
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});
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return {
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status: 'success',
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result: null,
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@@ -854,6 +878,7 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives — sendAndTrack returns null, falls back to sendMessage
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('진행 중입니다.\n\n0초'),
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@@ -884,12 +909,20 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered only
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '첫 번째 진행상황입니다.',
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newSessionId: 'session-terminal',
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});
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// Second progress: flushes the first to Discord
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '두 번째 진행상황입니다.',
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newSessionId: 'session-terminal',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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@@ -897,6 +930,7 @@ describe('createMessageRuntime', () => {
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result: '최종 답변입니다.',
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newSessionId: 'session-terminal',
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});
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// Late output after terminal final — should be discarded
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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@@ -920,7 +954,7 @@ describe('createMessageRuntime', () => {
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const runtime = createMessageRuntime({
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assistantName: 'Andy',
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idleTimeout: 1_000,
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idleTimeout: 20_000,
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pollInterval: 1_000,
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timezone: 'UTC',
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triggerPattern: /^@Andy\b/i,
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@@ -951,25 +985,23 @@ describe('createMessageRuntime', () => {
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runId: 'run-terminal-final',
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reason: 'output-delivered-close',
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});
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// First progress flushed when the second arrives
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expect(channel.sendAndTrack).toHaveBeenCalledTimes(1);
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('첫 번째 진행상황입니다.\n\n0초'),
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);
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// Timer tick updates tracked progress via edit
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('첫 번째 진행상황입니다.\n\n10초'),
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);
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// Late progress and duplicate final are discarded
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expect(channel.editMessage).not.toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('늦게 도착한 진행상황입니다.\n\n0초'),
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);
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expect(channel.editMessage).not.toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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'중복 최종 답변입니다.',
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expect.stringContaining('늦게 도착한 진행상황입니다.'),
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);
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expect(channel.sendMessage).toHaveBeenCalledTimes(1);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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@@ -1000,12 +1032,20 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered only
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '오래 걸리는 작업입니다.',
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newSessionId: 'session-long-progress',
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});
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// Second progress: flushes first to Discord, starts timer tracking
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '아직 진행 중입니다.',
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newSessionId: 'session-long-progress',
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});
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await vi.advanceTimersByTimeAsync(70_000);
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await vi.advanceTimersByTimeAsync(50_000);
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await vi.advanceTimersByTimeAsync(3_480_000);
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@@ -1052,10 +1092,12 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('오래 걸리는 작업입니다.\n\n0초'),
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);
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// Timer ticks update the tracked progress with longer durations
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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@@ -1066,6 +1108,7 @@ describe('createMessageRuntime', () => {
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'progress-1',
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P('오래 걸리는 작업입니다.\n\n1시간 10초'),
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);
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// finish() promotes the last flushed progress text to a final message
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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'오래 걸리는 작업입니다.',
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@@ -1095,12 +1138,20 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered only
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '테스트를 돌리는 중입니다.',
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newSessionId: 'session-final',
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});
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// Second progress: flushes first to Discord
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '빌드 중입니다.',
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newSessionId: 'session-final',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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@@ -1145,20 +1196,18 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
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chatJid,
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P('테스트를 돌리는 중입니다.\n\n0초'),
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);
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// Timer tick updates tracked progress
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('테스트를 돌리는 중입니다.\n\n10초'),
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);
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('테스트를 돌리는 중입니다.\n\n10초'),
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);
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// Final delivered as separate message
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expect(channel.sendMessage).toHaveBeenCalledTimes(1);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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@@ -1253,25 +1302,42 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '첫 번째 진행상황입니다.',
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newSessionId: 'session-empty-final',
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});
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// Second progress: flushes first to Discord
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '계속 진행 중입니다.',
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newSessionId: 'session-empty-final',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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// Empty final: resets tracked progress state (pending cleared by finalizeProgressMessage)
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await onOutput?.({
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status: 'success',
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phase: 'final',
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result: '<internal>hidden final</internal>',
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newSessionId: 'session-empty-final',
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});
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// Third progress after reset: buffered
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '두 번째 진행상황입니다.',
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newSessionId: 'session-empty-final',
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});
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// Fourth progress: flushes third to Discord (new progress-2 message)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '거의 완료입니다.',
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newSessionId: 'session-empty-final',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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await onOutput?.({
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status: 'success',
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@@ -1315,33 +1381,31 @@ describe('createMessageRuntime', () => {
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives
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expect(channel.sendAndTrack).toHaveBeenNthCalledWith(
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1,
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chatJid,
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P('첫 번째 진행상황입니다.\n\n0초'),
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);
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// After empty final resets state, third progress flushed when fourth arrives (new message)
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expect(channel.sendAndTrack).toHaveBeenNthCalledWith(
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2,
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chatJid,
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P('두 번째 진행상황입니다.\n\n0초'),
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);
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expect(channel.editMessage).toHaveBeenNthCalledWith(
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1,
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// Timer tick edits the first tracked progress
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-1',
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P('첫 번째 진행상황입니다.\n\n10초'),
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);
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expect(channel.editMessage).toHaveBeenNthCalledWith(
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2,
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chatJid,
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'progress-2',
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P('두 번째 진행상황입니다.\n\n10초'),
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);
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// Timer tick edits the second tracked progress
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
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'progress-2',
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P('두 번째 진행상황입니다.\n\n10초'),
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);
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// finish() promotes the last flushed progress text to a final message
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expect(channel.sendMessage).toHaveBeenCalledTimes(1);
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expect(channel.sendMessage).toHaveBeenCalledWith(
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chatJid,
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@@ -1373,19 +1437,28 @@ describe('createMessageRuntime', () => {
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
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async (_group, _input, _onProcess, onOutput) => {
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// First progress: buffered
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '검증 중입니다.',
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newSessionId: 'session-progress-only',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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// Second progress: flushes first to Discord (creates tracked message)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '커밋은 정상 들어갔고 pre-commit도 통과했습니다.',
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newSessionId: 'session-progress-only',
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});
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await vi.advanceTimersByTimeAsync(10_000);
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// Third progress: flushes second (edits tracked message with new text)
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await onOutput?.({
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status: 'success',
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phase: 'progress',
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result: '테스트도 통과했습니다.',
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newSessionId: 'session-progress-only',
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});
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await onOutput?.({
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status: 'success',
|
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result: null,
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@@ -1428,20 +1501,18 @@ describe('createMessageRuntime', () => {
|
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});
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expect(result).toBe(true);
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// First progress flushed when second arrives
|
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expect(channel.sendAndTrack).toHaveBeenCalledWith(
|
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chatJid,
|
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P('검증 중입니다.\n\n0초'),
|
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);
|
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// Second progress flushed when third arrives — edits tracked message
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
|
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'progress-1',
|
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P('커밋은 정상 들어갔고 pre-commit도 통과했습니다.\n\n10초'),
|
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);
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expect(channel.editMessage).toHaveBeenCalledWith(
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chatJid,
|
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'progress-1',
|
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P('커밋은 정상 들어갔고 pre-commit도 통과했습니다.\n\n10초'),
|
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);
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// finish() promotes the last flushed progress text to a final message
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expect(channel.sendMessage).toHaveBeenCalledTimes(1);
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expect(channel.sendMessage).toHaveBeenCalledWith(
|
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chatJid,
|
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@@ -1476,20 +1547,28 @@ describe('createMessageRuntime', () => {
|
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|
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vi.mocked(agentRunner.runAgentProcess).mockImplementation(
|
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async (_group, _input, _onProcess, onOutput) => {
|
||||
// First progress: buffered
|
||||
await onOutput?.({
|
||||
status: 'success',
|
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phase: 'progress',
|
||||
result: '진행 중입니다.',
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newSessionId: 'session-progress-recreate',
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});
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await vi.advanceTimersByTimeAsync(10_000);
|
||||
// Second progress triggers ticker → edit fails → retries next tick
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// Second progress: flushes first (creates tracked message via sendAndTrack)
|
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await onOutput?.({
|
||||
status: 'success',
|
||||
phase: 'progress',
|
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result: '아직 진행 중.',
|
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newSessionId: 'session-progress-recreate',
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||||
});
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await vi.advanceTimersByTimeAsync(10_000);
|
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// Third progress: flushes second (edit fails once, then succeeds on retry in syncTrackedProgressMessage)
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await onOutput?.({
|
||||
status: 'success',
|
||||
phase: 'progress',
|
||||
result: '거의 완료.',
|
||||
newSessionId: 'session-progress-recreate',
|
||||
});
|
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await onOutput?.({
|
||||
status: 'success',
|
||||
result: null,
|
||||
@@ -1532,23 +1611,19 @@ describe('createMessageRuntime', () => {
|
||||
});
|
||||
|
||||
expect(result).toBe(true);
|
||||
// Only one progress message created — no duplicate
|
||||
// Only one progress message created via sendAndTrack — no duplicate
|
||||
expect(channel.sendAndTrack).toHaveBeenCalledTimes(1);
|
||||
expect(channel.sendAndTrack).toHaveBeenCalledWith(
|
||||
chatJid,
|
||||
P('진행 중입니다.\n\n0초'),
|
||||
);
|
||||
// 같은 progress 메시지는 유지하고, final은 별도 메시지로 보낸다.
|
||||
// Edit is attempted on the tracked message (first fails, subsequent succeed)
|
||||
expect(channel.editMessage).toHaveBeenCalledWith(
|
||||
chatJid,
|
||||
'progress-1',
|
||||
expect.any(String),
|
||||
);
|
||||
expect(channel.editMessage).toHaveBeenLastCalledWith(
|
||||
chatJid,
|
||||
'progress-1',
|
||||
P('아직 진행 중.\n\n10초'),
|
||||
);
|
||||
// finish() promotes the last flushed progress text to a final message
|
||||
expect(channel.sendMessage).toHaveBeenCalledTimes(1);
|
||||
expect(channel.sendMessage).toHaveBeenCalledWith(
|
||||
chatJid,
|
||||
@@ -1718,12 +1793,20 @@ describe('createMessageRuntime', () => {
|
||||
|
||||
vi.mocked(agentRunner.runAgentProcess).mockImplementation(
|
||||
async (_group, _input, _onProcess, onOutput) => {
|
||||
// First progress: buffered
|
||||
await onOutput?.({
|
||||
status: 'success',
|
||||
phase: 'progress',
|
||||
result: '중간 진행상황입니다.',
|
||||
newSessionId: 'session-error',
|
||||
});
|
||||
// Second progress: flushes first to Discord
|
||||
await onOutput?.({
|
||||
status: 'success',
|
||||
phase: 'progress',
|
||||
result: '계속 진행 중입니다.',
|
||||
newSessionId: 'session-error',
|
||||
});
|
||||
await onOutput?.({
|
||||
status: 'error',
|
||||
result: null,
|
||||
@@ -1767,10 +1850,12 @@ describe('createMessageRuntime', () => {
|
||||
});
|
||||
|
||||
expect(result).toBe(true);
|
||||
// First progress flushed when second arrives
|
||||
expect(channel.sendAndTrack).toHaveBeenCalledWith(
|
||||
chatJid,
|
||||
P('중간 진행상황입니다.\n\n0초'),
|
||||
);
|
||||
// Error causes failure final to be published
|
||||
expect(channel.sendMessage).toHaveBeenCalledTimes(1);
|
||||
expect(channel.sendMessage).toHaveBeenCalledWith(
|
||||
chatJid,
|
||||
|
||||
@@ -27,6 +27,7 @@ export class MessageTurnController {
|
||||
private producedDeliverySucceeded = true;
|
||||
private latestProgressText: string | null = null;
|
||||
private previousProgressText: string | null = null;
|
||||
private pendingProgressText: string | null = null;
|
||||
private latestProgressRendered: string | null = null;
|
||||
private progressMessageId: string | null = null;
|
||||
private progressStartedAt: number | null = null;
|
||||
@@ -104,7 +105,7 @@ export class MessageTurnController {
|
||||
|
||||
if (result.phase === 'progress') {
|
||||
if (text) {
|
||||
await this.sendProgressMessage(text);
|
||||
this.bufferProgress(text);
|
||||
}
|
||||
if (!this.poisonedSessionDetected) {
|
||||
this.resetIdleTimer();
|
||||
@@ -115,8 +116,11 @@ export class MessageTurnController {
|
||||
return;
|
||||
}
|
||||
|
||||
// Final arrived — flush any buffered progress that isn't the same text,
|
||||
// then discard the pending buffer so it never shows up.
|
||||
if (text) {
|
||||
await this.finalizeProgressMessage(text);
|
||||
await this.flushPendingProgress(text);
|
||||
await this.finalizeProgressMessage();
|
||||
await this.deliverFinalText(text);
|
||||
} else if (raw) {
|
||||
logger.info(
|
||||
@@ -228,6 +232,7 @@ export class MessageTurnController {
|
||||
|
||||
private resetProgressState(): void {
|
||||
this.clearProgressTicker();
|
||||
this.pendingProgressText = null;
|
||||
this.latestProgressText = null;
|
||||
this.previousProgressText = null;
|
||||
this.latestProgressRendered = null;
|
||||
@@ -236,6 +241,30 @@ export class MessageTurnController {
|
||||
this.progressEditFailCount = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Buffer a progress update. The previous pending text gets flushed
|
||||
* immediately, and the new text waits until the next event arrives.
|
||||
* If a final result arrives before another progress, the pending
|
||||
* text is discarded — so it never shows up in Discord.
|
||||
*/
|
||||
private bufferProgress(text: string): void {
|
||||
if (this.pendingProgressText) {
|
||||
void this.sendProgressMessage(this.pendingProgressText);
|
||||
}
|
||||
this.pendingProgressText = text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Flush pending progress before a final result, but only if the
|
||||
* pending text differs from the final text.
|
||||
*/
|
||||
private async flushPendingProgress(finalText: string): Promise<void> {
|
||||
if (this.pendingProgressText && this.pendingProgressText !== finalText) {
|
||||
await this.sendProgressMessage(this.pendingProgressText);
|
||||
}
|
||||
this.pendingProgressText = null;
|
||||
}
|
||||
|
||||
private async syncTrackedProgressMessage(): Promise<void> {
|
||||
if (
|
||||
!this.progressMessageId ||
|
||||
@@ -293,7 +322,7 @@ export class MessageTurnController {
|
||||
}, 10_000);
|
||||
}
|
||||
|
||||
private async finalizeProgressMessage(finalText?: string): Promise<void> {
|
||||
private async finalizeProgressMessage(): Promise<void> {
|
||||
logger.info(
|
||||
{
|
||||
chatJid: this.options.chatJid,
|
||||
@@ -305,28 +334,7 @@ export class MessageTurnController {
|
||||
},
|
||||
'Finalizing tracked progress message',
|
||||
);
|
||||
// If the last progress text matches the final result, revert to the
|
||||
// previous progress so the same text doesn't appear twice in chat.
|
||||
if (
|
||||
finalText &&
|
||||
this.latestProgressText === finalText &&
|
||||
this.previousProgressText &&
|
||||
this.progressMessageId &&
|
||||
this.options.channel.editMessage
|
||||
) {
|
||||
try {
|
||||
const rendered = this.renderProgressMessage(this.previousProgressText);
|
||||
await this.options.channel.editMessage(
|
||||
this.options.chatJid,
|
||||
this.progressMessageId,
|
||||
rendered,
|
||||
);
|
||||
} catch {
|
||||
// Best effort
|
||||
}
|
||||
} else {
|
||||
await this.syncTrackedProgressMessage();
|
||||
}
|
||||
await this.syncTrackedProgressMessage();
|
||||
this.resetProgressState();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user