- selfbot.ts: the @dank074 lib advertises a hardcoded max_bitrate of 10 Mbps to Discord (BaseMediaConnection: `max_bitrate: 10000 * 1000`). Our encoder used -maxrate = 1.5x target (12 Mbps at 8 Mbps target), so high-motion bursts exceeded the negotiated ceiling and WebRTC dropped packets (viewer stutter). Cap -maxrate at 10 Mbps. - Add bot/scripts/stream-test/: env-driven stream-hold.ts (persistent Go-Live holder), human.mjs (real xdotool mouse/keyboard + char-by-char typing), and scenario.mjs (YouTube/Naver browse). Channel/guild/video are env-parametrised. - .env.example: document DISCORD_VOICE_CHANNEL_ID for the stream-test scripts.
1.6 KiB
1.6 KiB
stream-test
Operational scripts for manually verifying the selfbot Go-Live broadcast with a real browsing session captured from the X display.
Files
stream-hold.ts- joins the voice channel and keeps the Go-Live stream up until stopped. All params from.env(DISCORD_SELFBOT_TOKEN,DISCORD_GUILD_ID,DISCORD_VOICE_CHANNEL_ID,VNC_RESOLUTION,VNC_FRAMERATE,VNC_BITRATE_KBPS,STREAM_HW,VNC_DISPLAY).human.mjs- human-like interaction helpers. Real mouse/keyboard viaxdotool(so the cursor is visible in the stream); Playwright locates elements. Behind-the-scenes control (fullscreen, play, quality, autoplay, navigation) uses the CDP/DOM API.scenario.mjs- the browse scenario (YouTube -> IU live -> 1080p -> fullscreen -> Naver -> 나무위키), driven with the human helpers. Connects to a Chrome already running with--remote-debugging-port(CDP_PORT, default 9222) on the streamed display.
Run
# keep the broadcast up (separate process / service)
bun bot/scripts/stream-test/stream-hold.ts
# Chrome on the streamed display with remote debugging, then:
node bot/scripts/stream-test/scenario.mjs
A/B framerate/resolution
Lower settings to compare what Discord actually delivers to viewers, e.g.:
VNC_RESOLUTION=1280x720 VNC_FRAMERATE=30 bun bot/scripts/stream-test/stream-hold.ts
Notes
- Selfbot streaming violates Discord ToS; use a burner account.
- Requires
xdotool, an X display, and a systemffmpegwithx11grab/nvenc. - Prereqs (
playwright, system Chrome) are not bot dependencies; install separately where you run the scenario.