Adds ad-skip.mjs: connects over CDP and injects a watcher into every tab (current and future) that clicks "Skip ad" the moment it appears, closes overlay ads, and fast-forwards unskippable ads (seek-to-end + 16x + mute) so they clear in ~1s. Self-contained (no extension, no hosts/network changes) and reconnects across Chrome restarts. Documented in the README. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
74 lines
3.6 KiB
Markdown
74 lines
3.6 KiB
Markdown
# stream-test
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Operational scripts for manually verifying the selfbot Go-Live broadcast with a
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real browsing session captured from the X display.
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## Files
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- `stream-hold.ts` - joins the voice channel and keeps the Go-Live stream up
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until stopped. All params from `.env` (`DISCORD_SELFBOT_TOKEN`,
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`DISCORD_GUILD_ID`, `DISCORD_VOICE_CHANNEL_ID`, `VNC_RESOLUTION`,
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`VNC_FRAMERATE`, `VNC_BITRATE_KBPS`, `STREAM_HW`, `VNC_DISPLAY`).
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- `human.mjs` - human-like interaction helpers. Input is injected into the X
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server with `xdotool` (synthetic X input, not a physical HID device, but the
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browser and the captured screen see genuine pointer/keyboard events with a
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visibly moving cursor); Playwright only locates elements. Every action is such
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input: address-bar navigation (Ctrl+L + typing), search typing, clicking the
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video / settings menu / autoplay toggle / play button, fullscreen via the `f`
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key, and scrolling. Elements are brought into view with a real wheel scroll
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(no DOM scrollIntoView); if an element has no on-screen box the click fails
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rather than falling back to a synthetic click. The CDP/DOM API is used only to
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read state for verification, never to act.
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- `scenario.mjs` - the browse scenario (YouTube -> IU live -> 1080p ->
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fullscreen -> Naver -> 나무위키), driven with the human helpers. Connects to a
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Chrome already running with `--remote-debugging-port` (`CDP_PORT`, default
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9222) on the streamed display. Captions default OFF, auto-enabling a Korean
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track when one exists.
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- `ad-skip.mjs` - persistent YouTube ad auto-skipper. Connects over CDP and
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injects a watcher into every tab (current and future) that clicks "Skip ad"
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the instant it appears, closes overlay ads, and fast-forwards unskippable ads
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(seek-to-end + 16x + mute). Run it alongside the broadcast. Reconnects across
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Chrome restarts.
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## Run
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```
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# keep the broadcast up (separate process / service)
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bun bot/scripts/stream-test/stream-hold.ts
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# Chrome on the streamed display with remote debugging, then:
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node bot/scripts/stream-test/scenario.mjs
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# keep YouTube ads auto-skipped for the whole broadcast (separate process):
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node bot/scripts/stream-test/ad-skip.mjs
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```
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Recommended Chrome flags on the streamed display (avoids the "restore pages?"
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bubble after an unclean exit and keeps a single clean window):
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```
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google-chrome --remote-debugging-port=9222 --start-maximized \
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--hide-crash-restore-bubble --disable-session-crashed-bubble \
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--autoplay-policy=no-user-gesture-required <url>
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```
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## Smooth capture (VNC keepalive)
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TigerVNC only refreshes its framebuffer while a VNC client is attached. The
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Discord broadcast reads the framebuffer with `x11grab` (not as a VNC client), so
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with no viewer attached the captured screen idles at ~1.5 fps and the stream
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looks badly choppy while the cursor still moves smoothly (x11grab overlays the
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live cursor each frame). `SelfbotStreamer` fixes this automatically: it keeps a
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tiny headless RFB client (`vnc-keepalive.ts`) connected for the life of the
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stream, requesting incremental updates at the stream framerate. Measured: 3/30
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distinct frames without it, ~57/60 with it. The keepalive authenticates with
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`VNC_PASSWORD` (or the `~/.config/tigervnc/passwd` file) and is fail-open.
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## A/B framerate/resolution
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Lower settings to compare what Discord actually delivers to viewers, e.g.:
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```
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VNC_RESOLUTION=1280x720 VNC_FRAMERATE=30 bun bot/scripts/stream-test/stream-hold.ts
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```
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## Notes
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- Selfbot streaming violates Discord ToS; use a burner account.
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- Requires `xdotool`, an X display, and a system `ffmpeg` with `x11grab`/nvenc.
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- Prereqs (`playwright`, system Chrome) are not bot dependencies; install
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separately where you run the scenario.
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