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1 Commits
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e3c25fc845 |
@@ -5,7 +5,7 @@ org.gradle.configuration-cache=false
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# Mod
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mod_id=video_player
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mod_version=0.4.16
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mod_version=0.4.17
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maven_group=com.ejclaw.videoplayer
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archives_base_name=video_player
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@@ -1,6 +1,7 @@
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package com.ejclaw.videoplayer;
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import com.ejclaw.videoplayer.block.VideoAnchorBlockEntity;
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import com.ejclaw.videoplayer.client.MusicQuizClient;
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import com.ejclaw.videoplayer.client.net.ClientNetworking;
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import com.ejclaw.videoplayer.client.playback.VideoPlayback;
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import com.ejclaw.videoplayer.client.render.VideoAnchorRenderer;
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@@ -28,6 +29,7 @@ public class VideoPlayerClient implements ClientModInitializer {
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@Override
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public void onInitializeClient() {
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ClientNetworking.register();
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MusicQuizClient.register();
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BlockEntityRendererRegistry.register(
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VideoPlayerBlockEntities.VIDEO_ANCHOR,
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@@ -8,6 +8,7 @@ import com.ejclaw.videoplayer.command.VideoStickCommand;
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import com.ejclaw.videoplayer.net.CachePolicyPayload;
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import com.ejclaw.videoplayer.net.PreloadPayload;
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import com.ejclaw.videoplayer.net.VideoPlayerNetwork;
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import com.ejclaw.videoplayer.server.MusicQuizPresence;
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import com.ejclaw.videoplayer.registry.VideoPlayerBlockEntities;
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import com.ejclaw.videoplayer.registry.VideoPlayerBlocks;
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import com.ejclaw.videoplayer.registry.VideoPlayerItems;
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@@ -30,6 +31,7 @@ public class VideoPlayerMod implements ModInitializer {
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VideoPlayerNetwork.registerPayloadTypes();
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VideoPlayerNetwork.registerServerReceivers();
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MusicQuizPresence.register();
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VideoPlayerConfig.load();
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@@ -0,0 +1,56 @@
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package com.ejclaw.videoplayer.client;
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import com.ejclaw.videoplayer.net.MqHelloPayload;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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/**
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* Client side of the {@code music_quiz} datapack handshake
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* ({@code docs/mc_video_player_mod_integration.md}). Sends one {@link MqHelloPayload}
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* on JOIN, then repeats every 100 client ticks (~5 s at 20 tps).
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*
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* <p>The periodic resend is <em>mandatory</em>: the datapack's
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* {@code mq:players/login} resets the per-player score to 0 the moment the player
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* passes the spawn dialog. The single JOIN-time send can land before that reset,
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* leaving the score at 0 and breaking the {@code mq:commands/start} guard. With a
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* 5-second resend, the score is restored to 1 within at most one cycle.
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*/
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@Environment(EnvType.CLIENT)
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public final class MusicQuizClient {
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private MusicQuizClient() {}
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/** ~5 s at 20 tps. Spec recommends ≤5 s; tighter is fine but unnecessary. */
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private static final int RESEND_INTERVAL_TICKS = 100;
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private static int tickCounter = 0;
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public static void register() {
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ClientPlayConnectionEvents.JOIN.register((handler, sender, client) ->
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send());
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ClientTickEvents.END_CLIENT_TICK.register(client -> {
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// Gate on world presence — when the player isn't in-game, level is null and the
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// counter resets so the next session starts fresh instead of firing immediately.
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if (client.level == null) {
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tickCounter = 0;
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return;
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}
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tickCounter++;
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if (tickCounter >= RESEND_INTERVAL_TICKS) {
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tickCounter = 0;
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send();
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}
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});
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}
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private static void send() {
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// ClientPlayNetworking.send no-ops when the server hasn't registered the payload
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// type (e.g. vanilla server or server without this mod) — safe to call blindly.
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if (ClientPlayNetworking.canSend(MqHelloPayload.TYPE)) {
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ClientPlayNetworking.send(new MqHelloPayload(MqHelloPayload.CURRENT_VERSION));
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}
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}
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}
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35
src/main/java/com/ejclaw/videoplayer/net/MqHelloPayload.java
Normal file
35
src/main/java/com/ejclaw/videoplayer/net/MqHelloPayload.java
Normal file
@@ -0,0 +1,35 @@
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package com.ejclaw.videoplayer.net;
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import com.ejclaw.videoplayer.VideoPlayerMod;
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import net.minecraft.network.RegistryFriendlyByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
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import net.minecraft.resources.Identifier;
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/**
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* C2S — client-presence handshake for the {@code music_quiz} datapack
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* ({@code docs/mc_video_player_mod_integration.md}). Each modded client sends one on JOIN
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* and one every ~5 s thereafter. The server side flips the player's {@code mq_video_mod}
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* scoreboard score to {@code 1}, which the datapack reads in its {@code mq:commands/start}
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* guard.
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*
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* <p>Payload body is a single int (protocol version) so future schema bumps don't require
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* a new packet id. v1 is the only version that exists today.
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*/
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public record MqHelloPayload(int version) implements CustomPacketPayload {
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public static final int CURRENT_VERSION = 1;
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public static final CustomPacketPayload.Type<MqHelloPayload> TYPE =
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new CustomPacketPayload.Type<>(Identifier.fromNamespaceAndPath(VideoPlayerMod.MOD_ID, "mq_hello"));
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public static final StreamCodec<RegistryFriendlyByteBuf, MqHelloPayload> CODEC = StreamCodec.composite(
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ByteBufCodecs.VAR_INT, MqHelloPayload::version,
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MqHelloPayload::new
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);
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@Override
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public Type<? extends CustomPacketPayload> type() {
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return TYPE;
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}
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}
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@@ -32,6 +32,7 @@ public final class VideoPlayerNetwork {
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// C2S
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PayloadTypeRegistry.serverboundPlay().register(SaveConfigPayload.TYPE, SaveConfigPayload.CODEC);
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PayloadTypeRegistry.serverboundPlay().register(DeleteAnchorPayload.TYPE, DeleteAnchorPayload.CODEC);
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PayloadTypeRegistry.serverboundPlay().register(MqHelloPayload.TYPE, MqHelloPayload.CODEC);
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}
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public static void registerServerReceivers() {
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@@ -0,0 +1,74 @@
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package com.ejclaw.videoplayer.server;
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import com.ejclaw.videoplayer.VideoPlayerMod;
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import com.ejclaw.videoplayer.net.MqHelloPayload;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.scores.Objective;
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import net.minecraft.world.scores.ScoreHolder;
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import net.minecraft.world.scores.Scoreboard;
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/**
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* Implements the server side of the {@code music_quiz} datapack handshake described in
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* {@code docs/mc_video_player_mod_integration.md}.
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*
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* <p>Two scoreboard writes against objective {@code mq_video_mod} (dummy):
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* <ul>
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* <li>Every server tick — {@code #server mq_video_mod = 1}. Proves the mod jar is on the
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* server side. The datapack's {@code mq:commands/start} guard checks this first.</li>
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* <li>Every received {@link MqHelloPayload} — {@code <player> mq_video_mod = 1}. Proves
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* the sending player's client has the mod installed. Per-player flag is needed
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* because rendering is client-side; the server can't tell from join state alone.</li>
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* </ul>
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*
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* <p>The objective itself ({@code scoreboard objectives add mq_video_mod dummy}) is
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* created by the datapack's {@code mq:load} function. If it isn't present yet (datapack
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* not applied, or load hasn't run), the writes are silently skipped — when the datapack
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* appears later, the next tick / next payload arrival populates it.
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*/
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public final class MusicQuizPresence {
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private MusicQuizPresence() {}
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/** Scoreboard objective name expected by the {@code music_quiz} datapack. */
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private static final String OBJECTIVE = "mq_video_mod";
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/** Fake holder used to mark "the server has the mod" (datapack reads {@code #server}). */
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private static final String SERVER_HOLDER = "#server";
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/** Call from {@code VideoPlayerMod.onInitialize} after payload types are registered. */
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public static void register() {
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// (a) per-tick server presence
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ServerTickEvents.END_SERVER_TICK.register(MusicQuizPresence::onServerTick);
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// (b) per-player client presence — flipped on every received Hello
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ServerPlayNetworking.registerGlobalReceiver(MqHelloPayload.TYPE, (payload, context) -> {
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ServerPlayer player = context.player();
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MinecraftServer server = context.server();
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// hop back onto the server thread before touching the scoreboard
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server.execute(() -> markPlayerPresent(server, player));
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});
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}
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private static void onServerTick(MinecraftServer server) {
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Scoreboard sb = server.getScoreboard();
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Objective obj = sb.getObjective(OBJECTIVE);
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// Datapack not loaded yet — silently skip. The score holder doesn't exist until
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// the objective does, and trying to write blind would just blow up.
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if (obj == null) return;
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sb.getOrCreatePlayerScore(ScoreHolder.forNameOnly(SERVER_HOLDER), obj).set(1);
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}
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private static void markPlayerPresent(MinecraftServer server, ServerPlayer player) {
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Scoreboard sb = server.getScoreboard();
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Objective obj = sb.getObjective(OBJECTIVE);
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if (obj == null) {
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VideoPlayerMod.LOG.debug("[{}] mq hello from {} but objective '{}' not present",
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VideoPlayerMod.MOD_ID, player.getName().getString(), OBJECTIVE);
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return;
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}
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// ServerPlayer itself implements ScoreHolder, so this matches selector @s on the
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// datapack side without name-formatting quirks (uuid vs profile name).
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sb.getOrCreatePlayerScore(player, obj).set(1);
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}
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}
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Reference in New Issue
Block a user