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setVolume/Mute previously stored gain without affecting audible output: the backend only called grabImage() and never opened an audio sink. Switch to grab() (interleaved video+audio frames), force AV_SAMPLE_FMT_S16 on the grabber so samples are always interleaved signed 16-bit PCM, open a matching JavaSound SourceDataLine and write scaled samples per-frame. gain is read on every block so /videoMute, GUI Mute and the per-tick distance attenuation now take effect immediately. SourceDataLine.write blocking provides natural A/V pacing, so the legacy 15ms sleep is dropped when an audio line is open; sleep is retained as a 60fps cap when there is no audio device. bump version to 0.3.1.
17 lines
456 B
Properties
17 lines
456 B
Properties
org.gradle.jvmargs=-Xmx2G
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org.gradle.parallel=true
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# Config cache disabled — new loom + IntelliJ aren't fully compatible yet
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org.gradle.configuration-cache=false
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# Mod
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mod_id=video_player
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mod_version=0.3.1
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maven_group=com.ejclaw.videoplayer
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archives_base_name=video_player
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# Minecraft / Fabric (26.1.2 — single target, intermediary/Yarn retired)
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minecraft_version=26.1.2
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loader_version=0.19.2
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loom_version=1.16-SNAPSHOT
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fabric_version=0.149.0+26.1.2
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