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- Replace per-pixel RGBA->ABGR loop in Entry.upload() with a single MemoryUtil.memCopy() into NativeImage's native buffer. The two layouts are identical when viewed as little-endian bytes, so no swap is needed. Cuts 1080p upload time from a ~2M-iter Java loop to one native memcpy. - Move the frame-pump tick from 20Hz client tick (END_CLIENT_TICK) to per-render-frame (LevelRenderEvents.START_MAIN). At 60+fps display vs 24fps source, this removes the worst stutter window where a decoded frame waited up to 50ms for the next tick. Distance-gain math stays on 20Hz where it's plenty. - Bump version 0.4.6 -> 0.4.7 in gradle.properties and README.
17 lines
456 B
Properties
17 lines
456 B
Properties
org.gradle.jvmargs=-Xmx2G
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org.gradle.parallel=true
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# Config cache disabled — new loom + IntelliJ aren't fully compatible yet
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org.gradle.configuration-cache=false
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# Mod
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mod_id=video_player
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mod_version=0.4.7
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maven_group=com.ejclaw.videoplayer
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archives_base_name=video_player
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# Minecraft / Fabric (26.1.2 — single target, intermediary/Yarn retired)
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minecraft_version=26.1.2
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loader_version=0.19.2
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loom_version=1.16-SNAPSHOT
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fabric_version=0.149.0+26.1.2
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