- Per-guild listen filter stored in the control plane (BotControl) with GET/POST /api/bot/lists; the filter also rides along in the bot report response so the bot always has the latest config. - 화이트리스트/블랙리스트 popup: search the guild's members OR roles (type selector), add/remove to white/black, save. Whitelist = listen to only those (empty = everyone); blacklist = exclude. Reuses the shared 뒤로가기 modal. - Bot reports guild roles + known members for the search UI, and filters incoming audio via a pure, unit-tested isAllowed() (dave/filter.mjs): blacklist always excludes; a non-empty whitelist restricts; else everyone. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
92 lines
3.3 KiB
Python
92 lines
3.3 KiB
Python
"""Control plane between the dashboard (Python) and the Discord bot (Node).
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The bot only ever makes *outbound* HTTP (it already POSTs voice turns), so we
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keep that single direction:
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* the bot PUSHES its live state here (identity, joinable guilds + voice
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channels, current channel, members, whitelist/blacklist) via
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``POST /api/bot/report`` → :meth:`report`;
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* the bot POLLS ``GET /api/bot/commands`` → :meth:`drain` for pending commands
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(join a channel, leave) that the dashboard UI enqueued via :meth:`enqueue`.
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Thread-safe: the HTTP handler threads read/write from several threads.
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"""
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from __future__ import annotations
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import threading
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import time
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from collections import deque
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from typing import Any
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# The bot is considered offline if it hasn't reported within this window.
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STALE_AFTER_S = 8.0
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class BotControl:
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def __init__(self) -> None:
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self._lock = threading.Lock()
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self._state: dict[str, Any] = {"connected": False, "ts": 0.0}
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self._commands: deque[dict[str, Any]] = deque()
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self._cmd_id = 0
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# Per-guild listen filter. Empty whitelist => listen to everyone;
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# blacklist always excludes. Users and roles both supported.
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self._lists: dict[str, dict[str, Any]] = {}
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# -- whitelist / blacklist (per guild) ------------------------------- #
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@staticmethod
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def _empty_lists() -> dict[str, Any]:
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return {"whitelistUsers": [], "blacklistUsers": [],
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"whitelistRoles": [], "blacklistRoles": []}
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def get_lists(self, guild_id: str) -> dict[str, Any]:
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with self._lock:
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return dict(self._lists.get(guild_id) or self._empty_lists())
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def all_lists(self) -> dict[str, Any]:
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with self._lock:
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return {g: dict(v) for g, v in self._lists.items()}
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def set_lists(self, guild_id: str, lists: dict[str, Any]) -> dict[str, Any]:
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clean = self._empty_lists()
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for key in clean:
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items = lists.get(key) or []
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# Normalise to [{id, name}] and drop anything without an id.
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clean[key] = [
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{"id": str(it["id"]), "name": str(it.get("name", it["id"]))}
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for it in items if isinstance(it, dict) and it.get("id")
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]
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with self._lock:
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self._lists[guild_id] = clean
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return clean
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# -- bot -> dashboard (state push) ----------------------------------- #
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def report(self, state: dict[str, Any]) -> None:
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s = dict(state)
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s["ts"] = time.time()
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s["connected"] = True
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with self._lock:
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self._state = s
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def state(self) -> dict[str, Any]:
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with self._lock:
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s = dict(self._state)
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# A report older than STALE_AFTER_S means the bot stopped polling/pushing.
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if s.get("connected") and (time.time() - s.get("ts", 0.0)) > STALE_AFTER_S:
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s["connected"] = False
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return s
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# -- dashboard -> bot (command queue) -------------------------------- #
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def enqueue(self, cmd: dict[str, Any]) -> int:
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with self._lock:
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self._cmd_id += 1
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cmd = {**cmd, "id": self._cmd_id}
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self._commands.append(cmd)
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return self._cmd_id
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def drain(self) -> list[dict[str, Any]]:
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with self._lock:
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cmds = list(self._commands)
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self._commands.clear()
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return cmds
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