Commit Graph

43 Commits

Author SHA1 Message Date
ejclaw
e20cd2f1b0 fix: treat human-interrupted paired runs as preempted 2026-05-26 03:25:38 +09:00
Eyejoker
ea323cc787 Overhaul dashboard UX (two-pane rooms, live turn persistence, react-markdown) (#42)
* Overhaul dashboard UX with two-pane rooms and live turn persistence

- Two-pane room board (Discord-style list + detail) with sender role
  colors, inbox attention badges, and per-role left-border sectioning
- Settings page: nickname + language extracted to /#/settings; sidebar
  freed up for mini stats (rooms, queue, inbox) and nav badges
- react-markdown + remark-gfm for message body (tables, code, links,
  proper line breaks); unified timeline merges outputs and human messages
- Live turn elapsed counter ticks every second; paused state preserved
  across service restarts via new progress_text column on paired_turns
  (migration 015) so in-flight context survives reboots
- Batched /api/rooms-timeline endpoint with server-side stale-while-
  revalidate cache + gzip; cold ~3s -> warm ~10ms
- Optimistic UI for outgoing messages with rollback on failure;
  nickname propagated to sender_name on send
- Density sweep: tighter paddings, radii, font sizes; tokens align
  across panel/card/sidebar/timeline

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Strip redundant LIVE/intent/state labels from turn header

The left dot already signals LIVE and the role chip already shows the
turn role; the standalone LIVE label, intentKind em, and state pill
were repeating that information. Keep only role chip, time, elapsed,
and a "중단됨" label when paused.

Also picks up Prettier-formatted long lines in i18n and backend files
left over from the previous commit.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Convert sidebar to lucide-react icon rail and fix optimistic UI

- Replace 168px text-label sidebar with 56px flush-left icon rail
  (lucide-react icons: Gauge/Inbox/Activity/MessageSquare/Clock/Settings)
  Discord/Slack pattern: rail against left edge, no centered shell margin
- Optimistic UI now survives polling: pending messages tracked in a
  separate state and merged into the timeline render; an effect prunes
  pending entries once the server snapshot confirms them by content match
- LIVE elapsed counter shows seconds at all granularities (formatLiveElapsed
  uses m+s/h+m+s instead of dropping seconds after 60s)
- Refresh button shows spin animation while busy

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Make Rooms the default landing view

Rooms is the primary surface (chat-style live agent flow), so reorder
nav (Rooms first) and switch DEFAULT_VIEW from inbox to rooms. The
topbar fallback label also changes from 'usage' to 'rooms'.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Submit room message on Enter, allow Shift+Enter for newline

IME composition (event.nativeEvent.isComposing) is excluded so that
mid-Hangul Enter does not trigger send.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Viewport-lock rooms view to remove double scroll

The rooms view now fills the viewport (height: 100vh - topbar) with
list and detail each scrolling in their own column. The page itself
no longer scrolls when the detail thread grows long, so the wheel
scrolls whichever column the cursor is over.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Flatten rooms view, single-line compose with icon send button

Drop nested card chrome on rooms view: outer panel now has no padding,
border, or background so the rail / list / detail sit flush against
the page. Internal panes (rooms-list, rooms-detail) lose their own
borders and rely on a single divider line for separation.

Compose textarea is single-row by default (rows=1) and grows up to
~5 lines; the send button is icon-only (Send from lucide-react),
fixed 36x36, pinned to the bottom of the detail pane. The redundant
'메시지' h4 and the 세부 fold are removed — the room title in the
header already establishes context.

Detail pane is now a flex column where only the timeline scrolls;
the head sticks at top and the compose pins at bottom (messenger
pattern), so the input is always reachable.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Fix rooms layout: viewport lock, restore panel tone, ensure thread scrolls

- Lock body to viewport height (overflow:hidden) only when rooms view is
  active, via body:has(.view-stack.view-rooms). Section nav becomes
  static so the layout fits exactly in the viewport instead of being
  clipped under the sticky header.
- Restore subtle panel background and border on .rooms-list and
  .rooms-detail so chat content has tonal contrast against the page bg
  (pure black was unreadable). Outer panel chrome stays flat.
- Make the thread section the only flex:1 child of the pinned card so
  it actually scrolls when content overflows; everything else (head,
  meta, current turn, watcher fold, compose) stays flex:none.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Make rooms-detail itself scroll with sticky head and compose

Drop the brittle flex-column-with-1fr-child setup; just let .rooms-detail
be overflow-y:auto and pin .room-card-head to top and
.room-compose-section to bottom via position:sticky. The head and
compose stay visible while the thread between them scrolls naturally.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Match compose-section background to panel

The sticky compose bar was using var(--bg) (near-black) which jarred
against the surrounding panel tone. Use var(--panel) so it sits
continuously with the room detail.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Fix compose full-width and hide internal IPC payloads

- The compose section's full-width grid was being clobbered by the
  later .room-section { display: grid } rule (same specificity, source
  order won). Bump specificity to .room-section.room-compose-section
  with display: block so the inner form/textarea fills the panel.
- Filter out internal protocol payloads from the timeline:
  isInternalProtocolPayload() detects {"author":..."recipient":...}
  shaped agent IPC messages and excludes them from humanMessages and
  outputEntries. These are routing metadata, not human-readable chat.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Tighten rooms width: explicit 100% on detail/card, responsive list

- Make rooms-list responsive (clamp(180px, 16vw, 240px)) so on smaller
  screens the chat area gets more room
- Add explicit width: 100% to rooms-twopane, rooms-detail, and the
  pinned room-card-v2 so nothing collapses to content-size

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Remove timeline left indent and broaden IPC payload filter

- Drop the 3px colored left border + 12px left padding on each
  timeline item; messages were starting 29px from the panel edge
  (3 border + 12 item padding + 14 thread padding). Role colors are
  already conveyed by the role chip, so the border is redundant.
- Tighten thread-section padding from 14px to 12px to match compose.
- Broaden isInternalProtocolPayload to also catch <sub-agent-prompt>,
  <tool-call>, <internal> wrapped payloads — these were leaking into
  the visible thread when the agent emitted them as message content.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Restore role color borders and tighten left padding

- Bring back the role-colored left border on timeline items (2px now,
  was 3px) so owner/reviewer/arbiter/human are visually distinct
- Tighten left-side spacing across the chat panel: thread section
  padding-left 12 -> 4, item padding-left 12 -> 8, card head
  padding-left 14 -> 8, compose-section padding-left 12 -> 4. Content
  now starts ~10px from the detail panel's inner edge instead of ~30px

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Unclamp output text in unified timeline + add measure debug toggle

- The legacy .room-output-item p / .room-message-item p / .room-latest-output p
  rules used -webkit-line-clamp:2/4 to truncate previews. The unified
  timeline doesn't use those classes so it shouldn't be clamped, but
  add a defensive override on .room-timeline-body .parsed-body that
  unclamps and clears max-height in case any sibling rule leaks in.
- Add ?debug=1 (outline panels) and ?measure=1 (overlay container x/w
  in viewport coords) toggles via App.tsx so we can diagnose layout
  issues without npm-installing devtools.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Tighten rooms layout left/right margins

Drop view-panel and section-nav left margin from 12px to 8px. Removes
the visible empty band between icon-rail and rooms-list (was 12px,
now 8px).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Remove internal left padding in rooms-detail panel

The detail panel had 4-8px of left padding inside the thread and
compose sections, leaving an empty band on the left. Drop padding-left
to 0 on .room-thread-section and .room-compose-section. Timeline items
keep their own 8px padding-left (for the role border + text gap), and
the textarea inherits the same flush-left starting position as
messages — they align vertically now.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Fix 26px left empty band: zero out .room-expanded padding in pinned mode

Root cause located via pixel scan + DOM dump: the legacy
.room-expanded wrapper (used by the click-to-expand layout) has
padding: 14px 0 4px 26px to align expanded content with the head's
pulse-dot column. In the pinned twopane layout it was leaving a
26px empty band between the panel border and the chat content.

Override .room-expanded inside .room-card-v2.is-pinned to zero
padding/margin/border-top/gap, so thread-section and compose-section
align flush at the panel's inner left edge.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Add Playwright + dash-inspect helper script

Playwright (chromium) is installed so future layout debugging can use
real DOM/computed-style queries instead of pixel scans on screenshots.

Helper commands:
  bun scripts/dash-inspect.ts shot [route]
  bun scripts/dash-inspect.ts measure '<selector>'
  bun scripts/dash-inspect.ts eval '<expr>'
  bun scripts/dash-inspect.ts dom '<selector>'
  bun scripts/dash-inspect.ts click '<selector>'

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Auto-scroll chat to bottom on send and on new messages

- When the user sends a message, scroll the rooms-detail panel to the
  very bottom over 4 frames (covers the post-render layout settle).
- Add a near-bottom tracker: a ref flips false when the user scrolls
  more than 80px from the bottom, true otherwise. The auto-follow
  effect (triggered when messages/outputs/pending counts change) only
  scrolls if the user was already near the bottom — so reading scrollback
  doesn't get yanked.
- Initial room selection and any new content added while at-bottom
  always shows the latest message.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Add Settings page: model role config + multi-account management

Backend:
- src/settings-store.ts: filesystem reader for Claude (~/.claude,
  ~/.claude-accounts/N) and Codex (~/.codex, ~/.codex-accounts/N)
  account directories. Returns safe metadata only (expiresAt, scopes,
  subscriptionType, planType, accountId from JWT) — never raw tokens.
  Atomic .env writer for OWNER/REVIEWER/ARBITER MODEL/EFFORT pairs.
  Account directory deletion (refuses index 0). Claude account add via
  pasted OAuth JWT (decodes exp/sub from payload, writes new
  ~/.claude-accounts/N/.credentials.json).
- src/web-dashboard-server.ts: new endpoints
  GET    /api/settings/accounts
  GET    /api/settings/models
  PUT    /api/settings/models             (PATCH alias)
  POST   /api/settings/accounts/claude    (body: { token })
  DELETE /api/settings/accounts/{provider}/{index}

Frontend:
- apps/dashboard/src/api.ts: typed clients for the new endpoints.
- apps/dashboard/src/App.tsx: SettingsPanel split into 일반 / 모델 / 계정.
  Model section: editable owner/reviewer/arbiter model+effort fields
  with dirty tracking and a save button. Account section: per-provider
  list with delete buttons (default index 0 protected) and a token-paste
  field for adding a Claude account. Both sections expose a "스택 재시작"
  button that calls the existing /api/services/stack/actions endpoint
  with a confirmation prompt — changes only take effect after restart.

UX scope: phase B (model edit + account delete) + phase D (account add
via paste) per the recommendation; full OAuth flow not included.
Restart is gated behind a confirm() since it kills running agents.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Format: Prettier follow-up on settings PR

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Show cron / external-trigger messages inline (separate from CI watcher)

trusted_external_bot messages (Sentry Cron, GitHub webhook triggers,
etc.) were lumped into the CI-watcher fold and hidden by default.
Split them: WATCHER_RE now only matches actual CI status messages
(Build/Deploy/Lint/Release/[CI]/[Watcher]/GitHub Actions on bot kind),
so the watcher fold stays focused on CI noise.

trusted_external_bot messages now get rendered inline in the unified
timeline as cronMessages (sourceKind preserved). senderRoleClass
returns 'role-cron' for senders matching cron/sentry/webhook so the
chip and left border show in muted gray to visually distinguish from
agent and human messages.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Live progress fallback: scan TASK_STATUS messages for current turn only

When paired_turns.progress_text is empty (codex runner doesn't always
populate it in time), fall back to scanning the room's messages table
for ones starting with the TASK_STATUS_MESSAGE_PREFIX (the invisible
3-char prefix used on Discord live-edit messages). Strip the prefix
and the trailing elapsed indicator (e.g. "\n\n12초"), then render in
the LIVE timeline entry.

Filters:
- timestamp must be >= turn.createdAt (don't show pre-turn history)
- sender role must match the current turn's role (don't show a stale
  reviewer status when owner is now speaking)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Server fallback: derive live progressText from messages when column empty

Keep paired_turns.progress_text as the primary source (populated by
recordTurnProgress in MessageTurnController). When the column is empty
on an active turn — happens for codex turns where the controller path
isn't fully wired, or any path where ingestion lags — scan the messages
table for the most recent TASK_STATUS_MESSAGE_PREFIX-prefixed message
that belongs to the current turn (sender role match + timestamp >=
turn.createdAt) and use that as progressText.

This makes the dashboard converge with Discord without requiring the
column to be reliably written: if Discord shows a live edit, the
ingest pipeline writes it to messages, and we surface it.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Poll room timelines every 1.5s on rooms view (was every 15s)

The rooms-detail thread was reusing the 15s overview refresh tick,
which made the chat lag noticeably behind Discord. Add a dedicated
setInterval(1500ms) fetch on the rooms view (cleared when leaving),
with an in-flight guard so overlapping ticks don't pile up. Backend
already has a 2s stale-while-revalidate cache so this stays cheap.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Real-time rooms updates via Server-Sent Events

Backend: GET /api/stream emits text/event-stream with 'rooms-timeline'
events whenever the server's roomsTimelineCache rebuilds (key change).
A 1.5s tick checks the cache; if builtAt advanced, push the new JSON,
otherwise send a SSE comment heartbeat ': ping ts\n\n' to keep proxies
from idle-closing the connection. AbortSignal handler closes the
ReadableStream when the client disconnects.

Frontend: replace setInterval(1500ms) on rooms view with EventSource.
Initial fetch primes the data so first paint isn't blank, then SSE
takes over for instant updates. EventSource auto-reconnects on
disconnect; while it's flapping, a 2s polling fallback runs so data
keeps flowing. When SSE recovers (next 'rooms-timeline' event) the
polling fallback is cleared.

Latency: previously 0–1.5s polling lag; now ~tick latency (50–150ms)
once cache rebuilds.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Add breathing room between timeline header and body

Increase room-timeline-item gap from 2px to 6px so the role chip /
timestamp line has visible breathing room above the parsed body —
header → body relationship reads more clearly. Bump vertical padding
from 6px to 8px and item separator from 1px to 2px to match.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Hide the 2px processing bar in pinned twopane to free role-color borders

.room-card-v2.status-processing::before draws a 2px green bar at the
card's left edge. In pinned twopane mode it sits right on top of each
timeline item's role-colored left border (owner blue / reviewer
orange / arbiter green / human yellow), masking them. The header's
pulse dot already conveys "processing", so suppress the bar in pinned
mode and let the role colors show through.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Polish room compose: tighter pill input + override global button min-height

The 48px button min-height global rule was forcing the compose grid track to
48px, pushing the textarea content visibly down inside the pill. Adding
min-height: 0 on the compose button lets the track collapse to ~29px so the
placeholder lines up with the send button vertically.

Also slimmed paddings (form 3px vert, textarea 4px vert) and added bottom
breathing room on the compose section (8px → 14px) at user request.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* Format styles.css to multi-line transition values

Prettier 3.8.1 prefers multi-line transition shorthand. CI was failing
format:check on these single-line transitions in the room-compose rules.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-27 19:45:51 +09:00
Eyejoker
d52556fd28 fix: preserve structured attachment outputs (#17) 2026-04-25 14:41:46 +09:00
ejclaw
83b7aef494 Add structured Discord attachments 2026-04-25 09:21:47 +09:00
ejclaw
721f0f65f0 runtime: suppress stale owner progress updates 2026-04-12 14:59:52 +09:00
ejclaw
1f4cd861af runtime: suppress stale owner progress flush 2026-04-12 14:18:22 +09:00
ejclaw
a1617b7456 runtime: unify final delivery and startup preconditions 2026-04-11 13:48:54 +09:00
ejclaw
dcf18b8797 runtime: replace owner progress with final delivery 2026-04-11 12:45:41 +09:00
ejclaw
29e39f25c9 paired: suppress reviewer progress flush before verdict 2026-04-11 09:56:59 +09:00
ejclaw
a858cc0cab paired: suppress stale finalize retries 2026-04-11 09:18:47 +09:00
ejclaw
4e05f60400 refactor: land approved runtime cleanup and room binding cutover 2026-04-10 21:04:23 +09:00
ejclaw
2e62e125ae Audit outbound delivery and fix reviewer turn routing 2026-04-10 15:22:45 +09:00
Eyejoker
141898f764 refactor: scope runtime log context 2026-03-31 17:23:43 +09:00
Eyejoker
dddf18428e fix: /stop leaves stale paired task, sawOutput guard, progress text overwrite
- /stop now resets the active paired task to completed so the next
  user message routes to the owner instead of the stuck reviewer
- Owner completion with sawOutput=false (e.g. interrupted by /stop)
  no longer auto-triggers the reviewer — treated as interrupted
- Clear pendingProgressText when intermediate updates arrive on an
  existing progress message, preventing flushPendingProgress from
  overwriting latestProgressText with stale buffered content
2026-03-31 02:54:04 +09:00
Eyejoker
e863db61a8 refactor: remove dead output suppression path 2026-03-30 03:22:08 +09:00
Eyejoker
1e9e69ed23 fix: remove duplicate suppression that swallowed final output
The alreadyVisible check compared progress text with final text and
skipped deliverFinalText when they matched. This caused legitimate
final outputs to vanish when the progress message happened to
accumulate the same text through edits.
2026-03-30 01:39:02 +09:00
Eyejoker
a215b2471a chore: formatter cleanup and test updates from bot cherry-pick 2026-03-30 00:57:03 +09:00
Eyejoker
eb40971d4c fix: prevent duplicate final message when progress already shows the same text
When intermediate text was displayed as a progress message and the final
result had the same content, both the progress message and a separate
final message were sent to Discord. Now detects when the progress message
already shows the final text and finalizes in-place without sending a
duplicate.
2026-03-30 00:14:47 +09:00
Eyejoker
16d20fe627 feat: paired review system overhaul — unified service, configurable agents, silent output removal
- Remove UNIFIED_MODE legacy: single service manages all 3 Discord bots
- Add OWNER_AGENT_TYPE / REVIEWER_AGENT_TYPE env vars for configurable agent selection
- Fix Discord channel routing: reviewer output goes through correct bot (discord/discord-review)
- Fix channel name assignment: explicit names prevent agentTypeFilter collision
- Remove silent output suppression system: harness-level protections replace prompt workarounds
- Add reviewer approval detection: DONE marker on first line stops ping-pong
- Include user's original message in reviewer prompt for context
- Fix round_trip_count auto-reset on new user message
- Fix session ID conflict: reviewer doesn't reuse owner's session
- Fix pending progress text flush in runner on close sentinel
- Promote buffered intermediate text to final result when result event has no text
- Remove legacy files: .env.codex.example, .env.codex-review.example, migrate-unify.cjs
- Update CLAUDE.md: server-side build deployment, unified architecture docs
2026-03-29 20:50:32 +09:00
Eyejoker
b97d1a6260 refactor: unify typing policy across services 2026-03-28 06:52:57 +09:00
Eyejoker
de913985ba fix: promote visible progress after silent final 2026-03-28 06:27:36 +09:00
Eyejoker
0eb2270030 style: sync structured output formatting fallout 2026-03-28 05:57:50 +09:00
Eyejoker
fe6314108c feat: add structured silent output contract 2026-03-28 05:56:58 +09:00
Eyejoker
ba9f6871b6 feat: add codex review failover and suppress output hardening 2026-03-28 05:40:38 +09:00
Eyejoker
18788f7f91 chore: add state transition logging 2026-03-25 12:16:09 +09:00
Eyejoker
cc7cfbbc5f refactor: centralize visible phase mapping 2026-03-25 12:04:29 +09:00
Eyejoker
7928f2968c fix: always edit progress message for intermediate text
Previously, intermediate text was sent as separate messages when
subagents were active, causing message floods. Now always edit
the progress message regardless of subagent state.
2026-03-25 07:37:49 +09:00
Eyejoker
5ea3439c5f refactor: extract shared utilities, protocol constants, and retry loop
Phase 3: provider-retry.ts — shared Claude rotation loop (SSOT)
  - retryClaudeWithRotation extracted from message-agent-executor + task-scheduler
  - ~200 lines of duplicated retry logic removed

Phase 4: types.ts — AgentOutputPhase + VisiblePhase unified
Phase 5: types.ts — AgentConfig extended with claudeThinking/claudeThinkingBudget

Utilities (utils.ts):
  - getErrorMessage: 14 occurrences of instanceof Error pattern → 1 function
  - readJsonFile/writeJsonFile: 19 occurrences of JSON+fs pattern → 2 functions
  - fetchWithTimeout: 3 occurrences of AbortController pattern → 1 function
  - formatElapsedKorean: deduplicated from task-watch-status + message-turn-controller

Protocol (agent-protocol.ts):
  - OUTPUT_START/END_MARKER centralized (runners keep local copies with SSOT reference)
  - IMAGE_TAG_RE, IPC constants documented

Runner: show "대화 요약 중..." progress message during auto-compact

Net: -137 lines, 354/354 tests passing
2026-03-25 04:59:49 +09:00
Eyejoker
d378598f2e feat: Claude OAuth token rotation on rate-limit
- New token-rotation module: stores multiple tokens from
  CLAUDE_CODE_OAUTH_TOKENS env var (comma-separated)
- On rate-limit, rotates to next healthy token before falling
  back to Kimi provider
- Also fixes: intermediate text routes to progress message
  when no subagents active (prevents message flooding)
2026-03-23 22:01:06 +09:00
Eyejoker
2161b555ec fix: dedup intermediate/final, filter long descriptions, update SDKs
- Track lastIntermediateText to prevent duplicate Discord delivery
  when same text arrives as both intermediate and final
- Filter task_progress descriptions >80 chars (AI summaries)
- Mark completed subagents with  instead of removing
- Update claude-agent-sdk 0.2.76→0.2.81, codex 0.115→0.116
2026-03-23 20:16:54 +09:00
Eyejoker
21a6be84b4 feat: multi-agent progress tracking with per-subagent display
Track each subagent separately via agentId from SDK task events.
Single subagent shows detailed view with activity sub-lines,
multiple subagents show compact one-line-each format.
2026-03-23 19:46:08 +09:00
Eyejoker
8c98ad9faf fix: intermediate text as standalone messages, preserve progress
Add 'intermediate' phase for assistant text between tool calls.
These are sent as separate Discord messages without finalizing
or disrupting the active progress message.
2026-03-23 19:29:16 +09:00
Eyejoker
be9dfa64b0 fix: deduplicate progress at runner level, not host revert
Buffer intermediate assistant text in the runner. When result arrives
with matching text, discard the buffered progress instead of emitting
it. This prevents the duplicate from ever reaching Discord, eliminating
the flash-then-revert behavior.
2026-03-23 19:22:14 +09:00
Eyejoker
83df0e7dc1 fix: use task_started description as immediate heading, dedupe final
- Show subagent description from task_started immediately (no 30s wait)
- Remove AI summary (agentProgressSummaries) — task_started is sufficient
- Revert progress heading to previous when final text matches current
- Track previousProgressText in direct-update path
2026-03-23 19:20:23 +09:00
Eyejoker
a8a1c9b45a fix: throttle progress edits via 5s ticker, prevent Discord rate limit
- Remove per-tool-activity sync calls (was flooding Discord with edits)
- Ticker-only sync at 5s intervals for time + tool activity updates
- Summary updates heading directly when progress message exists
- Prevent duplicate progress message creation with progressCreating flag
2026-03-23 19:13:51 +09:00
Eyejoker
5112af6741 fix: progress ticker on tool-activity, last-line └, summary+description both shown
- Ensure progressTicker runs during tool-activity updates for time refresh
- Last activity line uses └ instead of ├
- Summary (📋) and description shown together when both present
- Description indented as sub-item under summary
2026-03-23 18:52:17 +09:00
Eyejoker
6268ee64ed fix: prevent bot ping-pong in implicit continuation window
Exclude is_bot_message from implicit continuation trigger check.
Previously, bot A's response would trigger bot B's continuation
window, causing infinite back-and-forth responses.

Also: tool activity sub-lines use description over summary,
and max activities reduced to 2.
2026-03-23 18:44:43 +09:00
Eyejoker
ac11cb7df1 feat: show tool activity sub-lines in progress messages
Display subagent tool descriptions as sub-lines under the main
progress text, updating in-place via Discord message edit.
Shows up to 5 recent tool activities (e.g., "Reading index.ts").
2026-03-23 18:31:20 +09:00
Eyejoker
bf1453541f fix: buffer progress to prevent final-like text from showing
Progress updates are now buffered: each new progress flushes the
previous one. The latest pending progress is discarded when final
arrives with matching text, preventing duplicate display in Discord.
2026-03-23 18:23:46 +09:00
Eyejoker
08a560f144 fix: revert progress to previous text when final matches last progress
When the final result text is identical to the last progress update,
edit the progress message back to the previous progress text to avoid
showing the same content twice in Discord.
2026-03-23 18:06:17 +09:00
Eyejoker
0438d9113b fix: clean up progress tracking, fix subagent summary field handling
- Use system/task_progress subtype (not top-level type) for subagent events
- Extract intermediate assistant text between tool calls as progress
- Only show SDK-generated summaries for subagent progress (skip noisy per-tool updates)
- Truncate progress messages to Discord 2000 char limit
- Remove verbose debug logging from production
2026-03-23 17:59:49 +09:00
Eyejoker
77e79505eb feat: auto-suspend tasks on quota errors, add Claude progress tracking
- Auto-suspend tasks after 3 consecutive quota/auth errors with
  retry-after date parsing and Discord notification
- Add tool_progress and tool_use_summary streaming from Claude Agent SDK
- Prefix progress messages with invisible marker so bots ignore them
- Fix misleading provider label in codex service logs
2026-03-23 17:03:17 +09:00
Eyejoker
d4b19ab950 refactor: split message runtime state 2026-03-23 06:17:17 +09:00