111 Commits

Author SHA1 Message Date
281dbb644b installer-pf: prevent app from dying on nat-upnp async errors
라우터가 UPnP 를 거부(ECONNREFUSED)하는 환경에서 nat-upnp 가 콜백 밖에서
비동기 소켓 오류를 내면 Electron 메인이 종료돼 창이 갑자기 닫히는("오류나면서
끝남") 현상이 생길 수 있다. v0.3.17 에서 CGNAT 판별용으로 externalIp() 를 항상
호출하게 되면서 이 경로가 새로 노출됨. process 전역 uncaughtException/
unhandledRejection 가드로 잡아 로그만 남기고 앱은 계속 살려 둔다(각 UPnP 호출은
타임아웃으로 진행되므로 멈추지 않음). v0.3.18.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-07-05 22:32:20 +09:00
005c7bf44c installer-pf: accurate CGNAT detection via router WAN vs public IP
리뷰 지적 반영. 기존엔 HTTP 공인 egress IP 만 100.64/10 검사라, 전형적 CGNAT
(egress 는 ISP 공인, 라우터 WAN 만 100.64)을 놓치고 "CGNAT 아님"처럼 오진 가능.
- 라우터 WAN(IGD 외부) IP 를 UPnP 로 조회해 HTTP 공인 IP 와 비교.
- cgnat 를 3-state(yes/no/unknown)로: WAN 이 사설/CGNAT 이거나 공인 IP 와 다르면
  yes, 같으면 no, WAN 못 읽으면 unknown.
- unknown 이면 "외부 IP만으론 CGNAT 확정/배제 불가, 라우터 WAN 확인" 안내.
- WAN 조회 타임아웃 8s→6s. v0.3.17.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-07-05 21:26:13 +09:00
05a5dcedc0 installer-pf: guide manual forwarding + detect CGNAT on failure
포트포워딩 도구가 실패/확인불가일 때 다음 조치를 바로 안내하도록 보강.
- 이 PC LAN IPv4 자동 감지 → "외부 TCP {port} → {localIp}:{port} 수동 포워딩 +
  Windows 방화벽 인바운드 허용" 안내.
- 외부 IP 가 CGNAT(100.64/10) 대역이면 경고(공유기 포워딩만으론 불가).
- UPnP 가 ECONNREFUSED/타임아웃이면 "라우터 UPnP 거부/미지원" 로그 힌트.
실제 사용자 로그(라우터 UPnP ECONNREFUSED, 공인 IP, ifconfig false)에 기반한
개선. v0.3.16.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-07-05 21:13:19 +09:00
86883f56e4 add standalone port-forwarding tool (마인크래프트 간편 포트포워딩)
포트포워딩만 단독으로 수행하는 세 번째 Electron 앱 추가.
- 포트 입력(기본 25565) → UPnP 개방 시도 → 외부에서 닿는지 점검(ifconfig.co
  + 임시 리스너) → 외부 접속 주소/성공·실패·확인불가 안내. '포트 닫기'로 매핑 제거.
- 점검 로직은 메인 설치기의 v0.3.14 오탐 수정(ifconfig 실패→확인불가)을 반영해
  자체 포함. sharp 미사용이라 빌드에서 제외(exe 약 73MB).
- 신규: src/installer-pf/{main,preload}.ts, installer-pf/{index.html,renderer.js},
  locales/installer-pf/ko-kr.json, tsconfig.installer-pf.json, electron-builder-pf.yml.
- package.json 에 installer:pf / dist:win:pf 스크립트, i18n 컴포넌트 유니온에
  'installer-pf' 추가. v0.3.15.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-24 21:43:06 +09:00
f554559be9 installer: stop treating ifconfig.co failure as 'port closed'
포트 1차 점검(probePortFromOutside) 오탐 수정.
- 임시 리스너에 인바운드가 안 왔다는 이유만으로 false(닫힘) 단정하던 로직 제거.
  ifconfig.co 가 타임아웃/레이트리밋으로 실패하면 외부에서 연결 시도 자체가
  없었던 것이라 '리스너 미도달'은 무의미하고, 인바운드 수신 주체가 마크 서버가
  아니라 설치기 프로세스라 Windows 방화벽이 설치기만 막아도 미도달이 된다.
  외부 판정이 없으면 reachable=null(확인 불가)로 남겨 UPnP 시도/안내로 넘긴다.
- ifconfig.co 일시 실패 대비 1회 재시도 추가(fetchIfconfigCoPortOnce + 래퍼).
v0.3.14.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-24 21:24:12 +09:00
8c0226d3f9 installer: fix UPnP PowerShell parse error (^| -> | inside quotes)
run.bat 의 UPnP 등록/해제 PowerShell 명령에서 파이프를 cmd식 ^| 로
이스케이프했는데, 이 파이프는 powershell -Command "..." 의 큰따옴표 안이라
cmd 가 이미 리터럴로 넘긴다. 그래서 PowerShell 이 ^ 를 "예기치 않은 토큰"
으로 파싱 실패(서버는 정상 기동하나 콘솔에 에러 출력, UPnP 매핑도 실패).
^| -> | 로 교정. for/f 의 2^>nul(=cmd 레벨 리다이렉트)은 그대로 유지. v0.3.13.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-24 17:09:39 +09:00
48aec4e144 site: add video field and set volume default 0.5 in datapack SNBT
곡 SNBT 출력을 {volume:0.5, title, author, alias, description, video} 형식으로
변경(요청). video = MusicListEntry.url(유튜브 영상 주소). volume 기본값을
1.0 → 0.5 로 변경. 헤더 안내 주석도 새 형식에 맞춤.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-14 01:39:55 +09:00
21eadb3b20 site: reorder datapack SNBT fields to volume-first
데이터팩 songs.mcfunction 의 곡 SNBT 출력 순서를
{volume, title, author, alias, description} 로 변경(요청). volume 기본값은
1.0 유지. SNBT 는 키 순서 무관이라 데이터팩 파싱에는 영향 없음.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-14 01:35:59 +09:00
fa5da6d052 installer-rp: fix ffmpeg 404 by using rolling 'latest' tag URL
BtbN/FFmpeg-Builds 다운로드를 releases/latest/download/ (GitHub 최신 릴리스
자동 포인터)에서 releases/download/latest/ (항상 최신 자산이 붙은 롤링 latest
태그)로 변경. 전자는 갓 생성된 autobuild-<날짜> 릴리스로 리다이렉트되는데
자산이 아직/없으면 HTTP 404 로 ffmpeg 설치가 실패한다. v0.3.10.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-07 23:54:18 +09:00
f6df5f936c installer-rp: retry image download on HTTP 429/5xx with backoff
i.ytimg.com 썸네일 서버가 연속 요청을 속도제한(HTTP 429)하면 사진
다운로드가 즉시 실패해 전체 설치가 중단됐다. 일시적 상태코드
(408/425/429/5xx)와 네트워크 오류를 Retry-After 우선 + 지수 백오프(jitter)로
최대 5회 재시도하도록 fetchBuffer 를 보강. v0.3.9.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-07 23:36:30 +09:00
dfb7acba2f installer: use 128x128 launcher profile icon (correct spec)
마인크래프트 런처 사용자 지정 설치 아이콘 규격은 128x128 PNG 고정이다
(minecraft.wiki/w/Launcher). 64x64/256x256 등 규격과 다른 크기는 런처가
무시하고 기본 아이콘(화로)으로 폴백한다. ICON_SIZE 를 128 로 맞춰 음악
아이콘이 실제로 표시되게 한다. v0.3.8.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-07 23:04:34 +09:00
f4c9504c1a installer: shrink launcher profile icon to 64x64 data URL
256x256(~44KB base64) 아이콘은 일부 마인크래프트 런처에서 렌더링되지 않고
기본 아이콘(화로)으로 폴백한다. 프로필 아이콘은 작은 타일로 표시되므로
sharp 로 64x64(~8KB base64) 로 다운스케일해 안정적으로 표시되게 한다.
exe 아이콘(build/icon.*)은 256x256 그대로 유지. v0.3.7.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-07 22:54:48 +09:00
60a52a9bec installer-rp: delete partial artifacts on failure; bump to 0.3.6
Resume previously skipped any track/cover whose file merely existed, so a
partially written NN.ogg or cover_NN.png from a failed download/convert
could be mistaken for a finished file on the next attempt. Now the
failure path removes the expected output before bailing, so only fully
completed artifacts are skipped on resume.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-05 16:30:45 +09:00
fe0d2f75e3 installer-rp: add resume-on-retry and discard-on-quit for failed installs
On install failure the temp folder is now preserved instead of wiped, so
already-downloaded songs/images are skipped on the next attempt. The
error screen offers 재시도 (resume from the failed item) and 처음으로
(discard the partial download and restart). Closing the program without
retrying still wipes the partial download via window-all-closed, and an
explicit cancel also clears it.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-05 16:23:34 +09:00
399f4af808 installer-rp: defer yt-dlp/ffmpeg reinstall until all music workers finish
Avoid the Windows file-lock race where one worker deletes/overwrites
yt-dlp.exe/ffmpeg.exe while sibling workers still run those processes.
Now pass 1 downloads all tracks and collects failures without any
mid-flight refresh; after Promise.all (no live child processes), the
binaries are force-reinstalled once and only the failed tracks retry.

Co-Authored-By: Claude Opus 4 <noreply@anthropic.com>
2026-06-05 16:18:12 +09:00
d5f88e0e76 yt-dlp/ffmpeg: reinstall latest on failure, retry once
오래된 yt-dlp/ffmpeg 가 유튜브 변경을 못 따라가 다운로드가 실패할 때
최신 버전으로 강제 재설치 후 한 번 더 시도한다.

- server youtube.ts: ensureYtDlp(force) 추가(캐시·zipapp 삭제 후 최신 재다운로드).
  fetchVideoMeta/fetchPlaylistEntries 를 runYtDlp 로 묶어 1차 실패 시
  강제 재설치 후 재시도.
- installer ytdlp.ts/ffmpeg.ts: ensure*Exe(log, force) 추가.
- installer main.ts: 음악 워커가 곡 다운로드 실패 시 전역 1회 강제 재설치
  (refreshBinariesOnce) 후 해당 곡을 1회 재시도.
2026-06-05 16:08:26 +09:00
d9ba2b0f35 installer-rp: decode data: URL images instead of crashing
사진 URL 에 data: URI 가 들어오면 http/https 만 처리하는 다운로더가
'Protocol "data:" not supported' 로 설치 전체를 중단시키던 문제 수정.
data: URL 은 이미지 바이트를 직접 품고 있으므로 base64/percent-encoding
을 디코드해 Buffer 로 바로 반환한다. 잘못된 형식은 명확한 메시지로 거절.
2026-06-05 15:58:22 +09:00
3baf84cfd1 op: emit painting_variant author/title as plain strings
이미지 zip 의 cover_NN.json 이 title/author 를 {text:...} 객체로 내보내
일부 환경에서 인식되지 않던 문제. 요청 형식대로 author:"musicquiz",
title:"cover_NN" 평문 문자열로 바꿔 asset_id/width/height 뒤에 배치한다.
2026-06-05 15:51:59 +09:00
d22c6f17a3 store: rename file/list JSON when pack key changes
renamePack 가 manifest 정의와 약관 폴더는 새 키로 옮기면서 정작 음악·사진
목록(file/list/<key>.json)은 옛 키 파일에 남겨, 이름 변경 후 목록이 비어
보이던 버그 수정. 약관 폴더와 동일하게 fsp.rename 으로 옮기고 옛 파일이
없으면(ENOENT) 무시한다.
2026-06-05 01:57:30 +09:00
0629aa54aa datapack: emit volume:1.0 default on every SNBT entry
운영자가 곡별로 /playsound 음량을 빠르게 조정할 수 있도록
launcher 가 생성하는 모든 SNBT 항목에 volume:1.0 기본값을 항상 넣는다.
주석의 예시도 volume:1.0 으로 통일.
2026-05-28 00:37:37 +09:00
201043e289 datapack: include description in SNBT entry output
entrySnbt() now emits {title, author, alias, description} so the
mcfunction export carries the operator-entered song description
into the data modify storage command. Multiline descriptions are
flattened via newline/tab escapes inside the SNBT string literal
(escapeSnbtString extended to handle \r, \n, \t alongside the
existing backslash + quote escapes) so each `data modify` stays a
single line.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 00:28:37 +09:00
b4160aefc1 list-editor: add per-track description button + modal
Each music list row now shows a 설명 button immediately to the left of
the 별칭 button. Click opens a modal with a multi-line textarea; on
close the value is persisted into MusicListEntry.description and saved
to the same pack list JSON. The button gets a hasDesc visual indicator
when filled. Description is stored but intentionally not consumed by
datapack export or alias matching — purely informational metadata.

- types.ts: add description: string to MusicListEntry
- store.ts: normalize entry.description via sanitizeStr (defaults to '')
- listEditor.ejs: new #descModal alongside aliasModal
- listEditor.js: render descBtn left of aliasBtn, attach handlers,
  also set description: '' on playlist-fetched entries
- styles.css: extend trackRow grid to 6 cols, reuse aliasBtn styling
  for descBtn, add descTextarea sizing
- locale (ko-kr): descBtn / descModalTitle / descBack / descPlaceholder
  / descHint

Backwards-compatible: existing list JSON files without description
field normalize to ''.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 20:44:24 +09:00
1ac13a03ff server-youtube: fast-path reuse for cached zipapp
ensureYtDlp() and prepareYtDlp() now check the on-disk yt-dlp_zipapp
before re-running the native-fail -> network-download path. On Linux
servers where the native binary always fails verification (glibc/musl/
arch mismatch), every previous request was re-downloading both the
native (~33MB) and the zipapp (~3MB). With the fast path, after the
first successful zipapp install all subsequent requests short-circuit
to the cached zipapp.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:39:10 +09:00
3248d096e4 server-youtube: add POSIX zipapp fallback when native bundled binary won't run
If the native yt-dlp_linux/yt-dlp_macos binary fails to execute (glibc
mismatch, musl libc, wrong arch) AND no system yt-dlp is on PATH, fall
back to downloading the universal Python zipapp ('yt-dlp', ~3MB) and
running it via shebang. Requires python3 on PATH, which is standard on
modern Linux servers. Also: rewrite stale Windows-flavored install-path
comments to reflect actual cross-platform behavior.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:35:11 +09:00
8c9dc88e8b server-youtube: strip Zone.Identifier ADS on Windows after download
NTFS marks files downloaded over HTTP with a Zone.Identifier alternate
data stream, which SmartScreen/Attachment Manager can use to block
execution of yt-dlp.exe. Remove the ADS best-effort after each
download to reduce one likely cause of "execution verification failed"
in the user-reported failure.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:29:27 +09:00
b769f453a3 server-youtube: diagnostic detail + PATH fallback when bundled yt-dlp won't run
probeVersion() now captures stderr/exit-code/signal/spawn-error instead of
returning a bare boolean, and ensureYtDlp() tries the bundled binary first,
falls back to `yt-dlp(.exe)` on PATH if the bundled one won't execute (AV
block, missing libc symbol, broken download), and only then re-downloads.
The final user-facing error includes the per-attempt diagnostics so we can
actually see WHY verification failed instead of the opaque
"yt-dlp 다운로드는 됐지만 실행 검증에 실패했습니다." message.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:24:54 +09:00
5c13648f63 rp-pack: fail-fast on base track/painting collision (was: silent skip)
Reviewer correctly flagged that the previous skip-on-collision
behavior silently drops new quiz tracks when the base resourcepack
already has the same track_NN key. That makes the install LOOK
successful but breaks the quiz at runtime (datapack references the
missing track).

The new behavior throws a clear error explaining which key collided
and what the user must do (remove the conflicting base entry, or
use a different base). The base assets are still preserved (we
never overwrite); we just refuse to build a broken pack.

Removed the now-unused skip-summary log keys.
2026-05-23 17:26:41 +09:00
9efd4a696a rp-pack: never overwrite base resourcepack sounds/paintings (v0.3.5)
If the base resourcepack already has audio files under
assets/musicquiz/sounds/ or entries in assets/musicquiz/sounds.json,
the build now PRESERVES them and skips any new track that would
collide. Same policy for painting textures: existing cover_*.png
in the base are not overwritten by new ones.

Per-track collision is logged so the user can see exactly what was
preserved and what was skipped. Summary counts (added / skipped)
are also logged.

Requested by 사금향: "기존에 있는걸 삭제하거나 이상하게 엎어쓰지
말것" — preserve base assets unconditionally.
2026-05-23 17:18:46 +09:00
9ba5dc6b7b terms: per-term installer visibility toggles + universal delete (v0.3.4)
- _meta.json: customLabels -> terms.{label,showInInstaller,showInInstallerRp}
- Drop builtin protection; any term kind can be deleted/added/toggled
- New public route /manifest/terms/<pack>/index.json for installer term lists
- Installers fetch terms:list dynamically; skip agreement step if list empty
- Term editor: 2 visibility checkboxes (설치기 / 리소스팩 설치기), multi-select
- Migration from old schema preserves custom labels (default: visible in both)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 10:14:42 +09:00
05dc9d7166 terms: seed-on-fetch + rename/delete sync (v0.3.3)
- public route `/manifest/terms/:packKey/:fileName` 가 sendFile 전에
  `ensurePackTermsDir(packKey)` 를 호출하도록 수정. 관리자가 사이트 약관
  페이지를 한 번도 열지 않은 fresh 배포에서도 설치기가 정상적으로 약관을
  받을 수 있다. `loadPackDefinition` 으로 실제 pack 만 허용해 임의 키로
  빈 폴더가 생성되는 것을 차단.
- `renamePack`: pack JSON 이름이 바뀌면 `manifest/terms/<oldKey>/` 도
  `<newKey>/` 로 함께 rename.
- `deletePackKeys`: pack 삭제 시 약관 폴더도 `fs.rm` 으로 정리 — 동일 key
  재생성 시 옛 약관 부활 방지.
- `ensurePackTermsDir` export.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 01:39:28 +09:00
25977d894b terms: per-pack storage + import from another pack (v0.3.2)
- store.ts: 약관을 manifest/terms/<packKey>/ 폴더별로 저장. 첫 접근 시
  legacy 전역 .md 파일을 시드로 자동 복사한다.
- importTerms() 추가: 다른 음악퀴즈의 .md + _meta.json 을 현재 pack 으로
  복사한다. 동일 kind 는 source 값으로 덮어쓴다.
- /op/agreement 라우트를 세 단계로 분리:
  · /op/agreement → 음악퀴즈 카드 선택 페이지
  · /op/agreement/:packName → 해당 pack 의 약관 목록 + 추가 + 불러오기
  · /op/agreement/:packName/:kind → 에디터
- 공개 라우트도 /manifest/terms/:packKey/:fileName 으로 변경.
- 설치기 main.ts: state.selectedKey 를 약관 URL 에 포함하도록 수정 (메인 +
  rp 양쪽). pack 미선택 상태에서는 에러 반환.
- termsEditor.js: PACK_KEY 를 받아 저장 URL 에 포함.
- 다른 음악퀴즈 후보 select + 확인 모달 + locale 추가.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 01:29:04 +09:00
c14b0507c7 terms: dark editor BG, vertical row layout, add/delete custom kinds
- 약관 편집기 배경/슬래시 메뉴를 사이트 다크 팔레트로 통일 (흰 배경 + 흰 글씨 가시성 문제 해결)
- 약관 목록을 가로 풀폭 1줄씩 세로로 쌓이는 레이아웃으로 변경
- 사용자 정의 약관 추가/삭제 지원
  - manifest/terms/_meta.json 에 라벨 저장
  - builtin 5종(map/resourcepack/mod/installer/installer-rp)은 삭제 불가, "기본" 배지 표시
  - kind 식별자 규칙: 소문자/숫자/하이픈 32자 이내
  - 공개 라우트 /manifest/terms/<file>.md 는 isPublicTermsFile() 로 _meta.json 차단
- 0.3.0 → 0.3.1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 01:12:10 +09:00
ffb2048627 terms: agreement pages + site Notion-style editor + rp cancel fix
- 5종 약관(map/resourcepack/mod/installer/installer-rp) markdown 시드 + manifest/terms/ 노출
- 사이트 /op/agreement 목록 + Notion 스타일 markdown 에디터 (슬래시 명령어, 미리보기)
- 메인 installer: 음악퀴즈 선택 직후 약관 동의 페이지(맵·모드·설치기) 추가
- rp installer: 음악퀴즈 선택 직후 약관 동의 페이지(리소스팩·설치기) 추가
- rp installer 취소 버그 수정: buildResourcepackZip 단계간 + archive.abort() 폴링
- rp installer 취소 UX: 즉시 "취소 중…" 표시, 취소 시 installFailed 알림 생략
- 0.2.6 → 0.3.0 (큰 기능)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 00:55:36 +09:00
bc3841147f installer: write custom icon into Minecraft launcher profile
Minecraft launcher's "설치 설정" screen reads `profile.icon` from
launcher_profiles.json. We were leaving it unset, so the launcher fell
back to the default Furnace icon. Inline build/icon.png as a base64
data URL at build time (scripts/build-launcher-icon.cjs generates
src/installer/launcherIcon.ts) and set it on the profile we write.

The build/ directory isn't included in the electron-builder asar (it's
only used to point at the .ico for the exe), so a runtime read isn't
possible — the icon ships compiled into the bundle. To refresh after
changing icon.png, run `npm run build:launcher-icon` (it's wired into
`dist:win` so a fresh exe build always regenerates it).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 23:56:02 +09:00
40986bee11 installer-rp: delete base resourcepack zip after composing final pack
The RP installer downloads a fresh copy of the base zip into its temp
dir and composes the final pack on top of it. The base zip the main
installer placed in .mc_custom/resourcepacks/ has nothing to do after
that — but it stays in the Minecraft resource-pack list as a second
entry. Delete it after the final zip is written.

Guard against the case where the user set outputPackName equal to the
base filename, which would make base path == final path; in that case
we leave it alone so we don't wipe the file we just wrote.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 21:28:36 +09:00
bf225f51e1 installer: force fabric-installer JVM stdout to UTF-8
Korean Windows defaults the JVM's stdout to cp949 (MS949), so the
fabric-installer's Korean status lines came through as mojibake when
Node decoded them as UTF-8 (e.g. "���가져오는중 (org.ow2.asm:asm:9.9)").

Pass -Dfile.encoding/-Dstdout.encoding/-Dstderr.encoding=UTF-8 before
-jar so the JVM writes UTF-8 and our existing utf-8 decode matches.
stdout/stderr.encoding properties take effect on Java 18+;
file.encoding covers older JDKs.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 21:22:44 +09:00
2371af4411 installer: clean platform-cache in finally so failures don't leak
Previous version only deleted platform-cache at the very end of the
success path. If anything between platform install and launcher
profile update failed, the cache jar stuck around. Move the rm into
a finally block so the directory is always cleaned up.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 19:10:01 +09:00
1f59f6a98b installer: move yt-dlp/ffmpeg under .mc_custom/installer/, clean platform-cache
- yt-dlp.exe, ffmpeg.exe now live in %appdata%/.mc_custom/installer/ so
  the .mc_custom root stays a clean Minecraft game folder. Existing
  binaries at the old location are migrated on first run.
- After a successful install, the platform-cache (downloaded fabric /
  forge / neoforge installer jars) is deleted — it's regenerable and
  was just wasting disk space.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 19:02:01 +09:00
794ad9b778 installer-rp: rename fallback pack name musicquiz → resourcepack
Per user request: when outputPackName is empty, fall back to
`<packKey>_resourcepack` instead of `<packKey>_musicquiz`.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 18:54:31 +09:00
f810719d92 installer-rp: site-configured outputPackName for built zip
Adds a new "생성되는 리소스팩 이름" admin field saved to the pack
manifest and consumed by the rp installer when naming the final zip.
Empty value falls back to <packKey>_musicquiz; Windows-invalid chars
are sanitized to '_'. Bumps version 0.1.1 → 0.2.0 (new feature).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 18:34:46 +09:00
3017e77479 env: merge .env + .env.build instead of stopping at first match
Reviewer noted that returning on the first found file meant a project-root
`.env.build` could shadow the dev `.env`, leaving the server without
`PORT`/`HOST`/`SESSION_SECRET`. Switch `loadEnv()` to iterate every
candidate with `override:false` so multiple files merge — first-loaded
value wins per key.

Order also reshuffled so dev's `.env` takes precedence over `.env.build`
at the project root (server settings stay alive), while in packaged
mode `resources/.env.build` still wins. Verified manually with a
temp-dir reproduction.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 01:11:15 +09:00
c8da4207fc build: separate .env.build for packaging, keep .env dev-only
The previous setup packaged the development `.env` into the installer
resources, mixing local server settings (PORT/HOST/SESSION_SECRET) with
the build-time site domain. Introduce a dedicated `.env.build`:

- electron-builder configs now copy `.env.build` (gitignored) into
  `resources/`, no longer touching the dev `.env`.
- `loadEnv()` prefers `resources/.env.build` first, falling back to
  `resources/.env` (for operators who hand-edit the packaged file),
  then `<root>/.env.build`, then `<root>/.env`.
- `.env.build.example` documents the build-only keys (SITE_BASE_URL,
  MANIFEST_URL, MUSIC_CONCURRENCY); server-side keys stay in `.env`.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 01:03:22 +09:00
c527efc42f installer: address vanilla mods preservation, robust map rename, new app icon
Reviewer follow-ups:

1) Preserve mods/ for vanilla packs. `downloadModsFolder` now checks
   `!pack.modsFolder` BEFORE wiping — vanilla packs (no modsFolder) no
   longer clobber a user's hand-curated mods directory. Wipe still runs
   for modded packs to keep different MC versions from colliding.

2) Always rename the extracted map to `saves/<퀴즈이름>/`, regardless of
   the zip's top-level layout. The zip is now extracted into a temp
   directory under saves/, and:
   - if the temp has a single subdirectory, that subdirectory's content
     becomes the world;
   - otherwise the temp dir itself (e.g. level.dat + region/ at root) is
     the world.
   In either case, it is renamed atomically to `saves/<sanitized name>`
   (or `<name>_2` etc. if a user world collides). Marker tracks the
   final folder name for participant cleanup.

User request: replace both .exe icons.

- Added build/icon.ico (multi-size 16/32/48/64/128/256) and build/icon.png
  generated from the new music-note artwork.
- electron-builder.yml: set win.icon, nsis installer/uninstaller icons,
  buildResources=build, include build/icon.* in files for runtime use.
- New electron-builder-rp.yml + dist:win:rp script so the resourcepack
  installer also packages with the same icon.
- BrowserWindow({ icon }) wired in both installer and installer-rp main
  processes so the running window's titlebar/taskbar icon matches.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 00:14:44 +09:00
4ee0a59f2b installer: wipe mods/ before install and rename extracted map to pack name
Two follow-ups requested by the user (and the first flagged by the
reviewer for omission):

1) Different Minecraft versions or different packs leave behind mod jars
   that crash Fabric on load. `downloadModsFolder` now removes the entire
   `.mc_custom/mods/` directory before every install — including when the
   pack is vanilla (no modsFolder) so leftovers from a previous modded
   pack get cleared too.

2) `downloadMapZip` renames the single extracted top-level folder to the
   pack name (sanitized for Windows: forbidden chars `<>:"/\|?*` and
   control chars → `_`, trailing space/dot trimmed, reserved names like
   CON/NUL prefixed, empty fallback to `map`). Collisions with user
   worlds get `_2`, `_3` … suffixes so we never overwrite the user's
   own worlds. The marker file tracks the post-rename folder so future
   participant cleanup still removes only what the installer created.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-18 00:06:11 +09:00
ca1c5f237f installer: clean up installer-extracted map when switching to participant
When the user installs as single (skipMap=false) and then navigates back
to choose participant (skipMap=true), the previously-extracted map files
in .mc_custom/saves/ would remain because skipMap=true only skipped the
download. The final participant install state was therefore inconsistent
with the chosen role.

Track the top-level entries that downloadMapZip extracts via a marker
file (.musicquiz-installer-map.json) inside saves/. On participant
install (skipMap=true) or before a re-download, only the entries listed
in the marker are removed, so user-created worlds are preserved.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 22:16:43 +09:00
49f320fa71 installer: multi-role host/participant split + auto-platform + EULA + port UX
step2:
- 멀티 선택 시 호스트 / 참가자 sub-choice 추가. 호스트 는 기존 멀티 흐름 그대로,
  참가자 는 step3 (서버 설치) 를 건너뛰고 step4 client install 만 진행.

step4 client install:
- 플랫폼 설치/생략 선택 화면(sub41) 제거. 음악퀴즈 platform.type 이 vanilla 가
  아니면 무조건 자동 설치, vanilla 면 자동 건너뜀. 사용자 결정 없음.
- 참가자 모드에서는 ClientInstallPayload.skipMap=true 로 보내 client 측
  saves/ 에 맵을 풀지 않는다 (서버에 이미 있음).
- types.ts 에 skipMap 필드 추가. main.ts client:install 핸들러에서 분기.

step3 EULA modal:
- eula.txt 의 내용과 무관하게 항상 minecraft.net 의 공식 서버 EULA 페이지를
  받아 iframe 에 표시. readEula() 분기 제거.

step3 포트포워딩 결과:
- 성공(preForwarded/upnpOk) 시 "친구는 <address> 주소로 서버에 접속할 수
  있습니다" 처럼 외부 주소를 강조해 표시.
- 포트가 25565 면 :포트 를 생략하고 ip 만 보여줌 (마인크래프트 자바판
  기본 포트라 클라이언트에서도 생략 가능).

step5:
- 서버 마무리 액션 (바로가기/서버 실행 토글) 은 호스트 만 노출. 참가자는
  서버를 띄우지 않으므로 런처 토글만 보인다.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 22:06:48 +09:00
848fac500e op/datapack: add painting_variant JSON zip export button
데이터팩 수정 페이지에 "이미지.zip 출력" 버튼과 크기 입력(기본 4, 1~16)
을 추가. 누르면 GET /op/datapack/:key/images-zip?size=N 으로 음악 개수만큼
cover_NN.json (asset_id, width=size, height=size, title, author) 을 zip 으로
스트리밍해서 내려준다. 사용자가 맵 데이터팩의 data/musicquiz/painting_variant/
에 그대로 풀어 넣을 수 있다.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 23:22:23 +09:00
212e70cd56 installer-rp: adjust music download stagger 1500ms → 2000ms
사용자 요청에 따라 1.5s 는 너무 짧다고 판단해 2s 로 재조정.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 22:40:20 +09:00
3ca93abae9 installer-rp: reduce music download stagger 2500ms → 1500ms
체감 속도 향상을 위해 음악 다운로드 시작 간격을 1.5초로 단축한다.
동시성 시각 효과는 유지하면서 전체 대기시간을 줄인다.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 22:40:05 +09:00
a8b9b689c2 resourcepack: gate shader strip on declared maxFmt, not build target
베이스팩의 vanilla 셰이더는 manifest 의 mcVersion(resolved.format) 이 64 이하
라도, 우리가 supported_formats/max_format 으로 1.21.9+ 까지 호환을 선언하면
새 GLSL API 환경에서 로드돼 "리소스 새로고침 실패" 가 다시 난다. 셰이더 제거
판정 기준을 resolved.format > 64 에서 maxFmt > 64 로 옮기고, 그 계산을
mcmeta 작성보다 먼저 수행한다. 로그의 format 값도 maxFmt 를 표시해 어떤
호환 상한 때문에 제거됐는지 추적 가능하게 했다.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 21:49:11 +09:00